Quote:
Originally Posted by fumby99
I like it, I've been using it for like 1 week now, there's some bugs which are okayish I guess, the Arch bot sometimes discards the dug up item's sometimes. Plus that and the fishing bot freak out sometimes like if you open the guild interface for example the bot stops fishing/arch and starts selling/salvaging. (Btw is it possible to have two separate options for selling and salvaging as I don't really care about the salvage but the bot gets 9999 fragments before it starts to sell) I've entered a few things in the more complicated seller box but I don't know the name of every weapon that comes out of fishing. I haven't tested the farming bot.
Biggest bonus for me is the Auto Eidolon link, like you make 100+ Large Gaia Crystals in less than 6 hours, 100 go for around 100-120 gold and can get help you level eido's.
Haven't been hacked or banned yet. It's a good 9/10 bot. Thanks dude :)
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Archeology bot can sometimes fail the identification, leading to get a damage reward, and then as a grey item the bot discard it. The "real bug" is that sometimes the identification fails.
I will add an option to enable disable salvage.
About the interfaces that interrupt the fishing : its how the game works. Some window need the focus and some not. Any interface taking the focus over the fishing interface will "interrupt" the fishing and that's why the bot returns to vendor. This is the way the state machine works and this is a conveninient way to debug the bot and allow the user to manually "force" the bot to return to vendor while fishing (you close the fishing window and the bot return to vendor).
However I could try to see if I can still continue using the fishing interface while in background (supposing I find a way to know the fishing interface is opened but in background).
Quote:
Originally Posted by namedrisk
He is probably talking about the fact warbow have a charging bar where by holding the skill key for certain amount of time the bar fully charges causing more damage.
Right now it only casts the skills without charging it.
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Ah OK, the same occurs with the katana class I suppose. It will need further reverse engineering about where to get the charge values.