Aion Speed Hack using Cheat Engine [Any Version]

08/01/2012 07:23 xnecrunx#46
l
08/07/2012 13:05 thugcokie#47
Does no animation mean that you can use skills without delay? e.g gladiator ferocious strike triple combo in about 1 second
08/16/2012 06:20 aeekawa#48
do any one got offset for ftp NA?
08/17/2012 01:16 robynator#49
Quote:
Originally Posted by thugcokie View Post
Does no animation mean that you can use skills without delay? e.g gladiator ferocious strike triple combo in about 1 second
I Dont think so, we are speaking of attackspeed not of no cooldown
08/17/2012 16:48 centross#50
it doesnt work for me.
Aion + cheat engine = Close aion.

Any idea?
08/23/2012 00:48 xnecrunx#51
l
08/23/2012 12:31 Blastradius#52
Actually, I did give it up, in the first post. It's exactly as AS is still functioning.
08/24/2012 16:53 xnecrunx#53
l
08/24/2012 17:05 konilakis#54
I used cheat engine 5.6 version and worked for me but with a different method.for more information u can go to [Only registered and activated users can see links. Click Here To Register...] (server which i tried is gamezaion)
08/24/2012 20:38 centross#55
Still Closing aion or debug.
08/25/2012 01:48 xnecrunx#56
>_<
10/21/2012 15:33 velegos#57
how or where download the programm

hi.how or where download the progamm
10/23/2012 16:23 NixIs#58
Quote:
Originally Posted by Ramin90 View Post
Yes, of course, and that's why this hack won't work. Server won't let you move faster than you can.



Even if you 'll increase that value by 0.1, you'll be jumped back after you passed too much distance and became a lil further than you had to.
I say again, it's fail.
Quote:
Originally Posted by Blastradius View Post
I can add 0.5 on Retail without warping. Why are you even commenting if you're playing on retail? Obviously speed hacking is not something that can be done easily on Retail, or didn't you get that fact yet? My god, you're so thick.
I agree Raming90. Its true. Even if you have 0.1 increased you will repos after time. You may not feel or see this but you get moved back.

If you can imagine, just think like you would go 1 pixel faster.. and the overloaded pixel example 1 or 2 or 3 pixel.. you would not see or notice this, if your char get back to a pos

And if you have huge value like your 20 .. it gets over time 20,40,60,80, 100 Units. And that distance is huge, Thats why see this rolebacks but not the units.

I could show your some gameclient programming codes. Then you would know how I mean it if you didn't understand :P


EDIT: Oops didn't see this post.

11/07/2012 07:45 xnecrunx#59
iwefqwerfh
12/27/2012 01:10 Mithrandirz#60
hmm...the last time i used this was way back 2.7..anyone tried it with the new 3.7 ?