Itemtype.dat editor v2 -beta | at10ti0n © 2006

12/22/2006 02:29 pjay#46
it does?
12/22/2006 04:00 Sandman614#47
This is going to be a very handy tool. Look at that I predicted the future. Thanks for posting.
12/22/2006 17:04 a1blaster#48
Good tool!
+1 karma for ya! :D

There are a couple of bugs yet:

Tortoise Gem: Index: 9791-9793 > Not in included gem name batch edit.

Shields: Index: 10328-10838 > Not in batch edit.

Suggestion:

Command Tokens > Make batch edit for these:
Index: 9862 PeaceToken
Index: 9863 ChaosToken
Index: 9864 DesertedToken
Index: 9865 ProsperToken
Index: 9866 DisturbedToken
Index: 9867 CalmedToken

Oh and is there a way to update the panel on the left when you make edits to file?
So you can see the file edits in progress.
Might help with people that say it doesn't work.
12/22/2006 19:28 s0nicstr1fe#49
Cool...

One question though...

Can you change the item's picture/icon?

such as; just an example:

Make gems on the ground look like gift boxes?
12/23/2006 11:46 darksky#50
Hi .. I make my personal editor that use monster.exe...I put only the batch but I give you an advice, to don't receive the error when you use the long path with monster you must usi a old apy of kernel that give you the path in dos format so you don't have problem.
The code is in vb.net

<DllImport("KERNEL32.DLL")> _
Private Shared Function GetShortPathName(ByVal longPath As String, ByVal buffer As StringBuilder, ByVal bufferSize As Integer) As Integer

End Function

this is the declaration of the function
in the code than you do

Dim sPath As New StringBuilder(256)
Dim sPath1 As New StringBuilder(256)
Dim oProcess As New Process
ofdForm.Filter = "dat|*.dat"
ofdForm.ShowDialog()
GetShortPathName(Application.StartupPath, sPath, sPath.Capacity)
GetShortPathName(ofdForm.FileName, sPath1, sPath1.Capacity)
oProcess.StartInfo = New ProcessStartInfo(sPath.ToString & "&#092;monster.exe", "0 " & sPath1.ToString & " " & sPath.ToString & "&#092;temp.txt")
oProcess.Start()
oProcess.WaitForExit()
oProcess.Close()

the ofdForm is a fileOpenDialog in this way you can have the file where you want without have the needed to have in local.

A I look your code (you don't obfuscate it, better you don't put the limit of the number of item you want edit, instead look the idem type and all the type different {"QuestItem", "Item", "Drug", "CommonItem", "GiftBox", "Furniture", "SkillBook", "Ore", "RareItem"}
you don't modify. For the Token you must see in the questitem and use the right order. For Gem look type Gem.
It's all
12/24/2006 08:28 BabyNova#51
hi sorry for asking such a noob question >< may i know what programme is needed to open .dat file? help would be greaty appreactiated ^^
12/24/2006 17:27 zeroRooter#52
File: my_itemtype.dat_editor.zip
Status: OK(Note: this file has been scanned before. Therefore, this file's scan results will not be stored in the database)
MD5 bf612fcdaffc9251921c5a10752ab50b
Packers detected: -


AntiVir Found nothing
ArcaVir Found nothing
Avast Found nothing
AVG Antivirus Found nothing
BitDefender Found nothing
ClamAV Found nothing
Dr.Web Found nothing
F-Prot Antivirus Found nothing
F-Secure Anti-Virus Found nothing
Fortinet Found nothing
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VBA32 Found nothing
12/27/2006 10:40 seethatzero#53
Halleluah it works k+
12/29/2006 03:49 marvin265#54
can this editor edit the item.dat in eudemons?
12/29/2006 05:01 WeLov3#55
lol .. all this noobs scanning things from trustfull users with 100+ posts.. TZ!
12/29/2006 05:21 glitchz#56
i can download it and everything and have it like your screen shot but every time i try to edit somthing i get a error message
12/29/2006 14:23 brother#57
Quote:
Originally posted by glitchz@Dec 29 2006, 05:21
i can download it and everything and have it like your screen shot but every time i try to edit somthing i get a error message
U need download NetFrametwork 2.0 and install for can use this good editor :[Only registered and activated users can see links. Click Here To Register...]
12/30/2006 04:30 Sullenciri#58
great program... just a few things..


Is there any way that I Can use the edited items that I previously could not use? I changed M-ConquestClub to level 75 with Club 8 req, then tried to equip the item. And obviously, I cannot. I am guessing that this is not the purpose of the editor...

Another thing: Is this client side? Meaning will other people see the items I have edited?

Lastly, when I increase the range of a weapon... the range is not increased ingame. Is there any way to fix this? If not, why the heck implement it. :eek:
12/30/2006 04:38 a1blaster#59
Quote:
Originally posted by Sullenciri@Dec 29 2006, 21:30
great program... just a few things..


Is there any way that I Can use the edited items that I previously could not use?* I changed M-ConquestClub to level 75 with Club 8 req, then tried to equip the item.* And obviously, I cannot.* I am guessing that this is not the purpose of the editor...

Another thing: Is this client side?* Meaning will other people see the items I have edited?

Lastly, when I increase the range of a weapon... the range is not increased ingame.* Is there any way to fix this? If not, why the heck implement it.* :eek:
Go back in and re-edit the wepons or items that you changed.

About the only thing editing the range is good for is on one handers, for use in TG.
increaseing the range by 1 point lets you hit 2 stakes, with out useing a 2 hander to get the right spaceing between 2 stakes. Also if you use auto-clicker you stay between the 2 stakes. Usually you would use the auto-clicker to right and left click 1 stake. Used mostly with sword or blade, so you get SS/FB and combo'd with club so you get rage.

Also no this is not client side.
01/01/2007 12:38 Huseby#60
thx allot this works Gr8! :D