Hmm. I got it to log into the server, but instantly got teleported to bot jail.
*sigh* I'm a noob with bitwise operations. :(
*sigh* I'm a noob with bitwise operations. :(
Could you tell us what were the old Sub-fonction codes and all ?Quote:
Originally posted by Etain@May 30 2006, 14:12
Disappointed with TQ...all they do is just change Packet ID 0x3f2...causing QOProxy not functioning...take less than an hour to fix most error...Since Cotobo also use Packet ID 0x3f2 to get the coor...this maybe why the orc dropper is not working...
I have confirm that Cotobo ore dropper fail due to coor,
solution 1 : wait for Chocoman to fix it
solution 2 : use QOProxy to detect the dropitem packet and correct it
solution 3 : write a new autominer from QOProxy code
I used solution 3, have it working but is not user friendly(Need to write a GUI :().
The new Packet ID 0x3f2 is 24 byte in length with
byte 22 as the sub-function code.
x-coor for sub-function 0x68 and 0x56 is at byte 16 & 17
y-coor for sub-function 0x68 and 0x56 is at byte 18 & 19
x-coor for sub-function 0x85 is at byte 12 & 13
y-coor for sub-function 0x85 is at byte 14 & 15
sub-function 0x68 is used when startup
sub-function 0x56 is used when Warp or teleport
sub-function 0x85 is used when Jumping
Hope this infor help...good luck cracking.....
Could you tell us what were the old Sub-fonction codes and all ? [/b][/quote]Quote:
Originally posted by Hybris+Jul 10 2006, 18:18--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Hybris @ Jul 10 2006, 18:18)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Etain@May 30 2006, 14:12
Disappointed with TQ...all they do is just change Packet ID 0x3f2...causing QOProxy not functioning...take less than an hour to fix most error...Since Cotobo also use Packet ID 0x3f2 to get the coor...this maybe why the orc dropper is not working...
I have confirm that Cotobo ore dropper fail due to coor,
solution 1 : wait for Chocoman to fix it
solution 2 : use QOProxy to detect the dropitem packet and correct it
solution 3 : write a new autominer from QOProxy code
I used solution 3, have it working but is not user friendly(Need to write a GUI :().
The new Packet ID 0x3f2 is 24 byte in length with
byte 22 as the sub-function code.
x-coor for sub-function 0x68 and 0x56 is at byte 16 & 17
y-coor for sub-function 0x68 and 0x56 is at byte 18 & 19
x-coor for sub-function 0x85 is at byte 12 & 13
y-coor for sub-function 0x85 is at byte 14 & 15
sub-function 0x68 is used when startup
sub-function 0x56 is used when Warp or teleport
sub-function 0x85 is used when Jumping
Hope this infor help...good luck cracking.....
I already saw that, but i need these olds.Quote:
x-coor for sub-function 0x68 and 0x56 is at byte 16 & 17
y-coor for sub-function 0x68 and 0x56 is at byte 18 & 19
x-coor for sub-function 0x85 is at byte 12 & 13
y-coor for sub-function 0x85 is at byte 14 & 15
Quote:
Originally posted by Hybris+Jul 10 2006, 18:45--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Hybris @ Jul 10 2006, 18:45)</td></tr><tr><td id='QUOTE'> x-coor for sub-function 0x68 and 0x56 is at byte 16 & 17
y-coor for sub-function 0x68 and 0x56 is at byte 18 & 19
x-coor for sub-function 0x85 is at byte 12* & 13
y-coor for sub-function 0x85 is at byte 14* & 15 [/b]
................................. >.>.................Quote:
Originally posted by WaRpEd+Jul 10 2006, 18:54--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (WaRpEd @ Jul 10 2006, 18:54)</td></tr><tr><td id='QUOTE'> I already saw that, but i need these olds.Quote:
Originally posted by -Hybris@Jul 10 2006, 18:45
x-coor for sub-function 0x68 and 0x56 is at byte 16 & 17
y-coor for sub-function 0x68 and 0x56 is at byte 18 & 19
x-coor for sub-function 0x85 is at byte 12 & 13
y-coor for sub-function 0x85 is at byte 14 & 15
<!--QuoteBegin--chocoman4k@May 31 2006, 21:11
// ACTIONSTRUCT::Type
#define ACTIONSTRUCT_TYPE_GESTURE 126
#define ACTIONSTRUCT_TYPE_WARP 131
#define ACTIONSTRUCT_TYPE_HEROSPAWN 137
#define ACTIONSTRUCT_TYPE_JUMP 142
#define ACTIONSTRUCT_TYPE_MINE 159
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^<<< OLD
#define ACTIONSTRUCT_TYPE_GESTURE 81
#define ACTIONSTRUCT_TYPE_WARP 86
#define ACTIONSTRUCT_TYPE_HEROSPAWN 74
#define ACTIONSTRUCT_TYPE_JUMP 133
#define ACTIONSTRUCT_TYPE_MINE 99
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^<<< NEW
They are in decimal... convert to hex... = sub function codes....
*sigh* I thought posting the link to this was enough...
Ok thx, lol i wasnt working QOProxy thats why ^^Quote:
Originally posted by WaRpEd@Jul 10 2006, 19:06
o.o y do u need to know that... look at old QO code and u'll see the old ones??? Then change to new ones...
Its ok i downloaded QOProxy, and i'm working on this old version too now. Thx for tips.Quote:
Originally posted by WaRpEd@Jul 10 2006, 20:28
OK which x and y do you need... Like which sub functions I can post you the old x and y for them I think...