Uplaoded new repack version. Links were updated.
Changelog:
Fixed animations
Added new monsters/pets from 9.6
Fixed motions
Added new NPC in Horizon, with some management
Added some scripts, including antimacro system (idk, id if works flawless, test it)
Updated levelupmypets script, now it levelups pets up to 180lvl
Added some strings
Fixed global chat issue
Jerked off databases a little bit
Now MonsterResource has id as a key (means all monsters duplicates were removed) and local flag set to 0 for every monster in the game
Added sql types of backups (In case if you have older sql version, I set it to SQL Server 2017)
Now here are 4 batch files to start the game, with 3 different most used languages (Like a guide for you how to start the game with specific 'X' language)
Also I've put a source of Herlock which supports 9.5.2 SFrame, but it needs some modifications:
1) Change packets to original ones
2) Change MAX_RANDOM_OPTION_NUMBER to 10
3) Change pPtr->GetHandle() to pPtr->GetSID() in the DB_UpdateGuildMemberPoint push construction
(Perhaps here is something else (most likely), so I didn't even bother for now. Perhaps, later I would include fixed source-built herlock in the repack. But now we have what we have.
IF you're feeling yourself smart enough, then just replicate behavior of original 9.5.2 binary, since you have pdb file. Not much hard, if you are considering yourself a developer. At least you can search in the internet for the info.
IMPORTANT INFO
The origin of this source is unknown. Here is arabic guy claiming that this source was made by him, but he is unable to prove that and considering his "releases", he is totally uncapable of doing such gameserver upgrade. So if somebody knows origin of that Herlock, let me know. I'll add credits to this wonderful guy.
Also, as I remember, I made a patch to one of original precompiled binaries. But can't remember what exactly I patched and which binary I patched. And I don't have previous ones, so... If you have and don't trust, just replace them. Nothing would be changed. Compare hashsums, idk... Your choice. Any way...-===>
Credits to:
@
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For european game client (I dumped his server one and took working nx3/naf from it, so now gaian characters are looking better)
@
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For his repack, from which I took motions and packed rdb tool with prepared structs
@
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For writing his script for Job Level
Link itself, if you're too lazy ass to scroll in the beginning:
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