XBOX RADAR FREE FILE LINK AND TUTORIAL INCLUDED

04/12/2018 20:53 icanttype#46
Quote:
Originally Posted by publolg View Post
None at all bud, we all have to start somewhere and learn from someone.

I'm in the same boat, hence was hoping @[Only registered and activated users can see links. Click Here To Register...] could shed a bit more direct light on the subject, although I can respect if he choses not to.

Id buy the radar but I'm colour blind and having red enemies defeats having a radar to me, at least with sources I could make the output a bit more suitable for my sight.
I run into that issue with my roommate, "we're landing at the houses with the teal roof."

"I dont know what teal is... is it like this light greyish looking ones."
04/13/2018 12:13 agentichigo#47
hello i modify some file i build and i launch the radar and the games i have this need help pls
04/13/2018 15:36 sumppump#48
Quote:
Originally Posted by agentichigo View Post
hello i modify some file i build and i launch the radar and the games i have this [Only registered and activated users can see links. Click Here To Register...] need help pls
if we had the source to look at we might be able to help further!

i have been busy with celebrating my birthday the past few nights so im back to action now.
04/13/2018 16:37 icanttype#49
Happy bday man! Good luck
04/13/2018 18:21 publolg#50
Quote:
Originally Posted by agentichigo View Post
hello i modify some file i build and i launch the radar and the games i have this [Only registered and activated users can see links. Click Here To Register...] need help pls
Id remove that image if I were you. That key is account specific.

*Happy birthday Sumppump!
04/14/2018 18:40 icanttype#51
So jerry1211 on UC suggested

"remove line 174 from [Only registered and activated users can see links. Click Here To Register...] or any other radar you are using.

and then Xbox will work.

also you need to update the structs you can find them in -> Game Session Sniffer
04/14/2018 20:37 wndbr#52
Quote:
Originally Posted by icanttype View Post
So jerry1211 on UC suggested

"remove line 174 from [Only registered and activated users can see links. Click Here To Register...] or any other radar you are using.

and then Xbox will work.

also you need to update the structs you can find them in -> Game Session Sniffer
As far as updating the structs goes... was that to fix the radar crashes or was it just something related to the other guy's network question? Or both?
04/14/2018 21:41 icanttype#53
I dont know exactly but you dont need vpn or any spoofing on xbox since the game is running on the xbox and not the pc with the radar. Im pretty sure the updating structs is to fix the freezing.
04/14/2018 21:54 publolg#54
The freezing issue was present on VMradar before encryption came into play, the jar everyone was using for xbox was based on an earlier version of VMRadar.

Ive tried updating that earlier version and got to the point of it accepting the pcap file and showing the encryption key, the ui just stayed grey however.

Ive all but given up on this now. I just don't have the coding skills to make it work.

I tried adding structs from gaydar to see if it would at least recognise the map, and have ended up with the following compile errors that no matter what I check I cant resolve.

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\Game.kt:[59,22] Unresolved reference: settings

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\Game.kt:[64,22] Unresolved reference: settings

[ERROR]RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[6,12] Unresolved reference: squareup

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[7,12] Unresolved reference: squareup

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[268,17] Unresolved reference: Moshi

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[268,37] Unresolved reference: KotlinJsonAdapterFactory

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[283,17] Unresolved reference: Moshi

[ERROR]RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[283,37] Unresolved reference: KotlinJsonAdapterFactory
04/15/2018 03:35 wndbr#55
Quote:
Originally Posted by publolg View Post
The freezing issue was present on VMradar before encryption came into play, the jar everyone was using for xbox was based on an earlier version of VMRadar.

Ive tried updating that earlier version and got to the point of it accepting the pcap file and showing the encryption key, the ui just stayed grey however.

Ive all but given up on this now. I just don't have the coding skills to make it work.

I tried adding structs from gaydar to see if it would at least recognise the map, and have ended up with the following compile errors that no matter what I check I cant resolve.

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\Game.kt:[59,22] Unresolved reference: settings

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\Game.kt:[64,22] Unresolved reference: settings

[ERROR]RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[6,12] Unresolved reference: squareup

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[7,12] Unresolved reference: squareup

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[268,17] Unresolved reference: Moshi

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[268,37] Unresolved reference: KotlinJsonAdapterFactory

[ERROR] RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[283,17] Unresolved reference: Moshi

[ERROR]RadarProject-7fc62bfa167174cf7e38693f73285b7d5b496ea7\src\main\ kotlin\pubgradar\util\Settings.kt:[283,37] Unresolved reference: KotlinJsonAdapterFactory
Can you PM me your work? Both with and without the structs from gaydar would be great if you don't mind.
Edit: If we can even PM files on here that is.
04/15/2018 17:35 publolg#56
Quote:
Originally Posted by wndbr View Post
Can you PM me your work? Both with and without the structs from gaydar would be great if you don't mind.
Edit: If we can even PM files on here that is.
I don't have the sc without structs anymore as I just kept modifying as I went but I'm uploading ti now and will shoot you a pm.

Tbh, I don't mind paying the vmradar guys the $20 a month, considering how much I used the free version, Jerry is a class act too helping us with the encryption even knowing he was relaunching his site.
04/15/2018 20:40 agentichigo#57
for me crash when the games begin and in dos shell i have this

Got EncryptionToken Y*****************==
New Game is Starting
Welcome To Erangel
Exception in thread "Thread-1" java.lang.OutOfMemoryError: Java heap space
at java.lang.StringCoding.decode(Unknown Source)
at java.lang.String.<init>(Unknown Source)
at java.lang.String.<init>(Unknown Source)
at gaydar.deserializer.Buffer.readString(Buffer.kt:31 2)
at gaydar.struct.Bunch.propertyString(Bunch.kt:86)
at gaydar.struct.CMD.GameStateCMD.process(GameStateCM D.kt:98)
at gaydar.struct.CMD.Processor$processors$1.invoke(pa ckage.kt:53)
at gaydar.struct.CMD.Processor$processors$1.invoke(pa ckage.kt:50)
at gaydar.struct.CMD.PackageKt.receiveProperties(pack age.kt:22)
at gaydar.deserializer.channel.ActorChannel.ProcessBu nch(ActorChannel.kt:181)
at gaydar.deserializer.channel.ActorChannel.ReceivedB unch(ActorChannel.kt:90)
at gaydar.deserializer.channel.Channel.ReceivedSequen cedBunch(Channel.kt:263)
at gaydar.deserializer.channel.Channel.ReceivedNextBu nch(Channel.kt:251)
at gaydar.deserializer.channel.Channel.ReceivedRawBun ch(Channel.kt:125)
at gaydar.deserializer.PacketParserKt.proc_raw_packet (PacketParser.kt:270)
at gaydar.deserializer.PacketParserKt.proc_raw_packet (PacketParser.kt:129)
at gaydar.deserializer.PacketParserKt$parsePackets$1. invoke(PacketParser.kt:41)
at gaydar.deserializer.PacketParserKt$parsePackets$1. invoke(PacketParser.kt)
at kotlin.concurrent.ThreadsKt$thread$thread$1.run(Th read.kt:18)
04/15/2018 21:33 xAcme#58
Quote:
Originally Posted by agentichigo View Post
for me crash when the games begin and in dos shell i have this

-snip-
Post has been removed.
04/15/2018 22:12 wndbr#59
Quote:
Originally Posted by publolg View Post
I don't have the sc without structs anymore as I just kept modifying as I went but I'm uploading ti now and will shoot you a pm.

Tbh, I don't mind paying the vmradar guys the $20 a month, considering how much I used the free version, Jerry is a class act too helping us with the encryption even knowing he was relaunching his site.
I was legitimately shocked when he relaunched the site pretty much the same day he was helping. That really is a pretty cool thing.

I'm mainly using all of this as a learning experience. This might sound dumb, but I guess my thing is that I don't know what information I'm to edit in the structs. Any pointers?
04/28/2018 16:30 hpark7#60
im trying to run the radar and jsut have a blank grey screen everytime.