1. All the decos should have same stats on them, we might even need all clan decos in item mall with same stats since its purpose is merely cosmetics.
2. There must be a lvl restriction for attacking bosses so that high levels later on wouldn't steal TGW's and such.
3. I am also thinking about lvl restriction between players so that hm1 couldn't attack fd level in jinan, but it shouldn't be too low or exceptionally implemented on different maps. For example anyone can kill anyone in bp but not elsewhere.
4. Also speaking of pvp side, during SvS, everyone in the area should be kill-able to avoid healer chars, its somewhat abuse.
5. Item mall-tradeable. This, I think would help with finances so that lazy players could just sell IM to those who play more and even if there's a lack of those who sell IM, well, we will have to spend our own money to get what we need.
6. Xp cards should be 2x as for 3x, 5x it's kinda messy and since it's a private server, 2x is enough.
7. The only pve event I remember was grind event, whoever gets most xp wins.
8. Also I think that most quests xp if not all should be increased like 5x to make them really worth doing and we all hate seeing "?" "!" on all maps.
I wanted to say thanks to the staff, none of you I know personally, but from what I have seen you all been very active on game itself, know the structures of programming and have pretty high intelligence level. I am sure we don't need to worry about silly things like corruption, lets keep things conscious.