[Release] ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

07/09/2015 20:38 pedala1#46
nvm, I got it! Thanks ;D
07/17/2015 00:18 Ahoru#47
Hi,

For the moment I don't have the time to provide support for ATools and to work on a new update...
If someone want to improve it, I'll check the github every week :)
07/17/2015 14:40 mikmik1981#48
Thank You Man!
07/23/2015 15:48 Kaspaa#49
Quote:
Originally Posted by pedala1 View Post
nvm, I got it! Thanks ;D
What did you do to fix it? because i managed to get past the Masquerade.prj error but now it says propMover.txt error.. and now i can't fix that either?
please help x(
07/23/2015 19:41 - DK#50
Quote:
Originally Posted by Kaspaa View Post
What did you do to fix it? because i managed to get past the Masquerade.prj error but now it says propMover.txt error.. and now i can't fix that either?
please help x(
We need more information about the error :P
07/23/2015 20:29 Michi#51
Quote:
Originally Posted by Kaspaa View Post
What did you do to fix it? because i managed to get past the Masquerade.prj error but now it says propMover.txt error.. and now i can't fix that either?
please help x(
Write him a PN and you will get the answer! ;)

Quote:
Originally Posted by .ACE. View Post
Weed need more information about the error :P
07/27/2015 01:33 ankouModeler#52
All works fine, thanks Aishiro
08/12/2015 13:42 'ScotchShine#53
Kann das jemand komplett hochladen?
10/04/2015 13:22 Kaev <3#54
Hey, i've got the following problem and i have no idea why:
04/10/2015 12:55:28
..\Common\Project.cpp line 838
class CTexture *__thiscall CProject::GetTerrain(int) const
Terrain texture with ID 215 doesn't exist

Which ends in this:
[Only registered and activated users can see links. Click Here To Register...]

The client is rendering it without problems. :s
10/05/2015 23:57 Sedrika#55
Quote:
Originally Posted by Kaev <3 View Post
Hey, i've got the following problem and i have no idea why:
04/10/2015 12:55:28
..\Common\Project.cpp line 838
class CTexture *__thiscall CProject::GetTerrain(int) const
Terrain texture with ID 215 doesn't exist

Which ends in this:
[Only registered and activated users can see links. Click Here To Register...]

The client is rendering it without problems. :s
Sync the Terrain.inc in your Map folder and client folder.
10/06/2015 10:24 Kaev <3#56
Quote:
Originally Posted by Sedrika View Post
Sync the Terrain.inc in your Map folder and client folder.
Thanks, gonna test this when i'm home from work. :)
10/08/2015 15:46 Kaev <3#57
Quote:
Originally Posted by Sedrika View Post
Sync the Terrain.inc in your Map folder and client folder.
There is only one Terrain.inc - I copied my client folder and extracted every .res file. Do i have to insert something else?
10/10/2015 17:14 Professor Linebeck#58
Quote:
Originally Posted by Kaev <3 View Post
There is only one Terrain.inc - I copied my client folder and extracted every .res file. Do i have to insert something else?
World → Texture/TextureMid/TextureLow
Check this out if some textures are missing.
10/10/2015 18:36 Kaev <3#59
Quote:
Originally Posted by Professor Linebeck View Post
World → Texture/TextureMid/TextureLow
Check this out if some textures are missing.
Every folder has the same amount of files, so i think no texture is missing.
And if i saw it correctly there isn't even a texture with the id 215 in the .res files. It's the original flaris from the v15 client. s:
10/10/2015 18:40 Ahoru#60
Make you sure you have this at the end of your terrain.inc :
Quote:
"보도블럭" 0
{
215 0 "brick_MaFl01.dds" 0 ""
90 0 "brick-MaMa01.dds" 0 ""
1 0 "brick_MaSa01.dds" 0 ""
2 0 "brick_MaSa02.dds" 0 ""
8 0 "brick_MaFl01.dds" 0 ""
61 0 "brick_RiGarden01.dds" 0 ""
}
0 0 "default.dds" 0 ""