Quote:
i remove the jnz to test it to every char that comes into my view, what happened is the game crashes i didn't get tele'd to anywhere...
btw here is my offsets, i followed ur instruction to count 4 bytes for the dword
mov byte ptr [005EA64B],B9
mov dword ptr [005EA64C],Tele
mov dword ptr [005EA640],9090E1FF
mov dword ptr [004571DD],891C508B
mov word ptr [004571D1],2051
mov dword ptr [00536BBA],5486B70F
mov dword ptr [00536BBE],8B000001
mov [esi+0c],00000000
jmp ReturnName
ok well ill test it again, but i can see what the problem is already just looking at your code. you've accidentally decreased some xd.
Code:
mov dword ptr [[COLOR="red"]005EA64C[/COLOR]],Tele mov dword ptr [[COLOR="red"]005EA640[/COLOR]],9090E1FF//you've gone back down here, should be 50 not 40. mov dword ptr [[COLOR="red"]004571DD[/COLOR]],891C508B mov word ptr [[COLOR="red"]004571D1[/COLOR]],2051//here you have gone down again should be E1 not D1.