5620 Spawnpacket offsets.

07/01/2012 16:50 hazemz#46
Okay ill check tht now nd thnx for caring <3
07/01/2012 17:54 Sp!!ke#47
why you people work to find the correct offsets when you can't figure out the new password crypt. ? If any can answer me , please reply..
07/01/2012 18:24 hazemz#48
Okay i did it on 5570 its easy to update to 5520 nd put the offsets thnx for helping again bro :)
07/01/2012 18:25 Zeroxelli#49
Quote:
Originally Posted by hazemz View Post
Okay i did it on 5570 its easy to update to 5520 nd put the offsets thnx for helping again bro :)
No problem :)
07/01/2012 19:16 Adventure-MMO#50
I need to update packages on CharacterInfo.cs?
07/01/2012 19:20 Zeroxelli#51
There's a folder containing all the packets
07/01/2012 19:26 Adventure-MMO#52
I cannot see the monsters or other players

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07/01/2012 19:39 Zeroxelli#53
Again, this has been addressed. Read the rest of this thread...
07/02/2012 02:15 hazemz#54
hmmmmm abt the monsters i dont know where to put the offset of it and abt the players: the pirate cant see the pirate and the other characters cant see the pirate too :S
07/02/2012 02:31 diedwarrior#55
Name offset + hp offset should be good enough for the monsters to fully appear, nothing else changed about the monsters, for the pirate I'm not sure about whats wrong, but only the pirate isn't showing ? that's pretty weird
07/02/2012 03:00 hazemz#56
i'm not sure of the hp offset neither the name offset is true so ill take pics of them nd show them to ya if u dont mind :)
07/02/2012 03:02 diedwarrior#57
Check main post ? i already posted the new name offset and the hp offset.
07/02/2012 03:11 hazemz#58
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Here they are is tht true ??
07/02/2012 03:15 diedwarrior#59
Try adding this in your Name offset build,
Code:
WriteUInt16(10014, 2, SpawnPacket);
07/02/2012 03:22 hazemz#60
Yup it worked thxxxx so much but the commands working ?? :D