I thought I'd post this to try to clear up some things being said on other forums. The first thing I'd like to clear up is why we left epvp.
We left because it became clear that no matter what we did certain people are going to flame us. When it gets to the point where we spend more time dealing with people like that than actually working on the server that means it's time for a change. I don't mind people criticizing our work as long as it's constructive. We want people to point out issues so we can fix them.
At the same time people need to realize that this isn't our job. We do this for fun and the second it starts to feel like a job is when I will quit. I have a full-time job already that I can't stand, no need for another
[Only registered and activated users can see links. Click Here To Register...] So it's our decision on what we work on and when we work on it. Each member makes that decision for themselves. That being said, we do realize that there are some pressing issues like the deadlocks and other server crashes. We are working on them with the help of the community, and we've received great information in the form of logs and potential fixes from the community.
Now it's time for the issue that has caused ismokedrow so much butthurt.Our tools... They will be released eventually. They won't be released right now for these reasons:
1 - They aren't finished.
2 - We don't want gala changing things before we get what we need.
3 - The last thing the community needs right now is a bunch of different releases that aren't compatible with each other.
4 - Legal reasons.
I created the tools for one main reason: Getting newer content. The ability to fix/add things is nice but it isn't the main goal. Our goal is to have an open source 7.2+ server but that can't be done without content and basic understanding of how the newer things work. Our goal isn't to hack everything onto a 6.2 client and call it a day.
Since ismokedrow likes to bring up how useless us adding DT skills is, I'll use that as an example. Because of that I now know how staged pets work internally for the most part. Same thing with items and durability. The 7.2 server has been started but it's basically network code right now. When will it go open-source? Not sure, even the king of open-source (linux) started as one person creating a basic, functional os then opening it up so others can help make it better. I don't see the server being opened up until the core structure is stable.
So how does this benefit the community right now? You know that ToE fix? Wouldn't have been possible without our tools since our beta release contains mobs that the original leaked release doesn't. Same thing with some of the pets and looters amongst other things.
We always see people claiming that we aren't going to release anything. That isn't true at all. We just are only going to release things on here. We know it will be released elsewhere and that's fine, we aren't trying to hide from the community regardless of what people say.
One last thing, we don't need nor want people kissing our asses. If you like our work, great. It's always nice to be appreciated, we are human afterall. If you don't, not our problem. It gets old seeing certain people complain because they feel that we aren't working on or releasing what's important to them.
Well, no one is stopping them from doing it themselves. It's not our problem that ismokedrow doesn't have the skills needed to create his own tools. Remember when Chaos Nightmare promised a release a ways back? Yeah, that pissed me off because I was looking forward to playing on my own server. When he didn't follow through I decided to do something about it instead of wasting my time ripping him a new one.
Edit: Please don't PM me about the tools or how to get the data out of the client unless I've already said it's ok to do so. While it isn't that hard to figure out you do need experience in asm to be able to do it. And getting the files out is the easy part...