skill editing

03/22/2008 05:04 boomer976#46
Any ideas on how to make searching for skills faster?
03/22/2008 05:25 kelvin132004#47
Somedody will help me..how to edit...skills..:(
03/22/2008 05:30 kelvin132004#48
Somebody will give me the web of the editing skills ing Sevenhearts..
03/22/2008 06:03 boomer976#49
nvm
03/22/2008 06:18 Gankstuh#50
Doublepost ftl? Use the EDIT button. And... what?

@boomer976: If you have the csv files, I just copy a few lines in the combo section and search them in winhex.
03/22/2008 11:33 Mastershouter#51
Quote:
Originally Posted by someone0101 View Post
I tryed this and it works but I dc instantly....are u leaving anything out mastershouter?
I didnt leave anything out. I dont get any dc with this method. Just when i tried to to change the casttime (which has just a visuell effect) i got a dc.

Quote:
Originally Posted by Gankstuh View Post
Actually you can make 3-digit numbers into 4 or higher digit, you just gotta take out any 0's near by. An example would be this: '1234,0,0' can turn into '123456,,' (same bytes in the end).

Edit: Do you use a bypass, master? If so, which one?
Hmm if u overwrite 1234,0,0 to 123456 u automaticly overwrite other columns.

example:
ComboIndex,ActionType,Style,ActionIndex,TimeTick,E ffectID,SceneID,EffectTime,ResultCode,Arg1,Arg2,Ar g3,Arg4,Arg5,Arg6,Arg7,ResultEffectID,ResultSceneI D,ResultEffectTime,StyleCodeIndex,StyleCode

22,NO_CANCEL,255,99,1100,0,0,0,1000202,448,0,535,0 ,0,0,0,1121,1,300,
22,NO_CANCEL,255,99,1100,0,0,0,1000202,448,0,53590 ,0,0,0,1121,1,300,

no u have arg3 53590 but the following numbers are changed too. dunno if that have a negative effect. maybe worth a try.

And i dont use any bypass.

Edit: Tried it, has no effect for me. But i tried with an aoe skill and there it never has an effect for me. Maybe it works with a 1hit skill.
03/22/2008 12:02 blubbla123#52
yo master i dont work with geno too -.-
03/22/2008 12:28 MadarameIkkaku#53
can any1 give me the code in winhex for the cosmos so that i could level 10 it ryt away?

tnx
03/22/2008 23:36 Gankstuh#54
Well ',0,' is the same as ',,' in the data pack, but the second one uses one less byte, so you can subtract form some and add to others, but make you still have the same numbers of ,s (commas) or else it will mess some stuff up.

22,NO_CANCEL,255,99,1100,0,0,0,1000202,448,0,535,0 ,0,0,0,1121,1,300,
22,NO_CANCEL,255,99,1100,0,0,0,1000202,448,0,53590 ,0,0,0,1121,1,300,

for this, you'd have to change the second line to

22,NO_CANCEL,255,99,1100,0,0,0,1000202,448,0,53590,,,0,0,1121,1,300,
03/23/2008 02:54 MadarameIkkaku#55
ok tnx ill try it
03/23/2008 04:42 strikeraid#56
I haven't gotten this to work yet. But I think it's because of my skills. My mage's skills have really low base damage, and i haven't tried adding more numbers. maybe tonight.
03/23/2008 05:28 Gankstuh#57
@MadarameIkkaku: There is no code for that.

I think I've tried just about everything in that offset to increase my damage, but nothing seems to work well. I'll explore different offsets and try to find something interesting.
03/23/2008 17:14 Red Pirate#58
I just remembered there are two offsets for some skills, and I edited the damage and also changed the start and end combo, it seemed like it worked.... but I get dc right after. :(
03/23/2008 23:50 Gankstuh#59
Yeah, gameguard detects every change I do that isn't serversided and DCs me every 2min intervals(?). Examples are changing my move speed, attack speed, and start and endcombos. I hear Coca has a universal GG bypass that might fix this problem, but he won't release it to public unless our current bypasses are patched, which I think is fair.

I think the reason why there's two offsets is because one might be from closed beta? So I don't think one of the offsets isn't even used anymore. That's just an opinion though, would like confirmation.
03/25/2008 11:28 Mastershouter#60
I tried the other offset but hasnt any effect. i still just got 3 skills with higher dmg to work.