Quote:
Originally Posted by Wolf0fmusic
Request GmWarn please ;)
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Code:
char RenameMeifyouwant [50];
char RenameMeIfyouWanttoo[333];
if(CH_GM==1)
{
char *RenameMeifyouwant =(char*) (ADR_GmWarning);// RenameMe... = Addy ..
if (strlen(RenameMeifyouwant)>2)
{
sprintf(RenameMeIfyouWanttoo, "R3d~L!n3 WARNING : TYPE WHAT YOU NEED", ADR_GmWarning); //Check Messege
DrawFont(400,400,RED,RenameMeIfyouWanttoo);//BackGround So you can see messege better
}
}
if(CH_GM==2) // Simple if Admin logged = Get me Out
{
char *RenameMeifyouwant = (char *) (ADR_GmWarning);
if (strlen(RenameMeifyouwant ) > 2)
{
ExitProcess(0); // You Can Add key or nutella its back to you
}
}
Credits : R3d~L!n3
Quote:
Originally Posted by Nomad'
Normalerweise müsste das einen Error geben weil das if-Statement kein booleanscher Ausdruck ist. Zumindest in Delphi müsste man da UnlAmmo als bool casten. Ob in cpp der Compiler da großzügig drüberhinweg sieht weiß ich nicht.
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Nein, zeigt keinen error an und klappt auch InGame.