started the injector, started the game, chose character and then failed to connect to server :/
win 7 x64
win 7 x64
Not for navea shop. Since the bot in not able to travel between maps, I see nearly no interrest into implementing this. You can still by 1000baits manually and equip them.Quote:
So if im right in the next version you are going to 'fix' the problem that the fishing bot (if enabled) doesnt auto equip 'special' baits when run out of baits.
'special baits': green / blue baits from fishing vendor, and 100% orange baits from navea fishing shop?
Do you mean that auto eidolon is not working anymore at all ? Or that it doesn't work with this new eidolon ?Quote:
Unfortunately the function ,,enable auto eidolon" doesn't work anymore with the new Eidolon ,,Hänsel und Gretel" on the german Server.
Do you mean that you can't connect to the server only when my bot is activated ?Quote:
started the injector, started the game, chose character and then failed to connect to server :/
win 7 x64
yep exactly :/ its on the DE serverQuote:
Do you mean that you can't connect to the server only when my bot is activated ?
Make sure you did what is described in the 1st answer here : [Only registered and activated users can see links. Click Here To Register...]Quote:
yep exactly :/ its on the DE server
Yep : this was a stupid mistake in the code.Quote:
So if im right in the next version you are going to 'fix' the problem that the fishing bot (if enabled) doesnt auto equip 'special' baits when run out of baits.
'special baits': green / blue baits from fishing vendor, and 100% orange baits from navea fishing shop?
Allright I'll try it right away brbQuote:
Make sure you did what is described in the 1st answer here : [Only registered and activated users can see links. Click Here To Register...]
If this still doesn't work try to start injection after beeing in game with your char. I think the DE client is like the FR one, without any restriction for dll injection after character selection.
Yep : this was a stupid mistake in the code.
Auto Eidolon is working with all Eidolons but not with the new oneQuote:
Do you mean that auto eidolon is not working anymore at all ? Or that it doesn't work with this new eidolon ?
Are you calling the function with the interal eidolonID or the slotID?Quote:
Damned... I won't be able to fix it if this concerns only a specific eidolon (that I don't have)... Does it have something different from the others in the link window ?