- grab objects in range with that pointer
- filter out non static objects
- Store all static objects internal
- Change your "Walk function" to avoid those objects
Yes.. this is a lot of work and I don't think that it's worth to implement this ;-)
- filter out non static objects
- Store all static objects internal
- Change your "Walk function" to avoid those objects
Yes.. this is a lot of work and I don't think that it's worth to implement this ;-)