Para's VanillaTool [Rework]

03/17/2017 21:34 mr_rahvan#5131
Quote:
Originally Posted by Paraly View Post
Which bots?

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Sadly I need to make some changes, the payment system is outdated and I'm suffering from it for a while now.
20€ for a lifetime license is kinda cheap compared to other tools that charge twice as much for just a year, it's just not worth the time I invest in it.
Still I love the tool and creating scripts so I don't just wanna disappear like some developers did in the past.
Also the unique-ID system has some issues that can't be solved without a complete wipe
I'll make it a yearly payment so each unique-ID from today gets 365 days left before they get deactivated.

I'm really sorry I need to do this step but it was needed for a long time I just always pushed it away to later days.
Hope you guys understand it, thanks :)
I was honestly wondering how you can provide such excellent new patch support and answer questions from all the hue hue BRs that have no idea how to use your tool on here all while maintaining subscription authentification server up and running .... all on lifetime licence.

I appreciate the 1 year courtesy period. And as a fellow engineer, I totally understand the need for this :D
03/18/2017 05:09 sinister11111#5132
Quote:
Originally Posted by

[B
Sadly I need to make some changes, the payment system is outdated and I'm suffering from it for a while now.
20€ for a lifetime license is kinda cheap compared to other tools that charge twice as much for just a year, it's just not worth the time I invest in it.
Still I love the tool and creating scripts so I don't just wanna disappear like some developers did in the past.
Also the unique-ID system has some issues that can't be solved without a complete wipe
I'll make it a yearly payment so each unique-ID from today gets 365 days left before they get deactivated.

I'm really sorry I need to do this step but it was needed for a long time I just always pushed it away to later days.
Hope you guys understand it, thanks :)[/B]
No problem man, I could of gotten a free license from a friend that quit the game, but I felt you deserve my money so I paid for another license, although I asked for a discount :).
03/18/2017 17:36 Cuckedbattles#5133
Quote:
Originally Posted by sinister11111 View Post
No problem man, I could of gotten a free license from a friend that quit the game, but I felt you deserve my money so I paid for another license, although I asked for a discount :).
Are you kidding, its so cheap I don't even bother them trying to move an old license to a newly formatted computer that had it before. I just buy it again. It is easier and as cheap as it is, why bother wasting time.
03/18/2017 18:32 Paraly#5134
Quote:
Originally Posted by Cuckedbattles View Post
Are you kidding, its so cheap I don't even bother them trying to move an old license to a newly formatted computer that had it before. I just buy it again. It is easier and as cheap as it is, why bother wasting time.
Oh wow thanks a lot for the support :)
03/18/2017 21:18 andrealyn#5135
Quote:
Originally Posted by Paraly View Post
Which bots?


You can use any animation mode on any class, sure you can use enhanced animation at sin but still I would prefer custom animation at a value around 400-500

____________________________

Sadly I need to make some changes, the payment system is outdated and I'm suffering from it for a while now.
20€ for a lifetime license is kinda cheap compared to other tools that charge twice as much for just a year, it's just not worth the time I invest in it.
Still I love the tool and creating scripts so I don't just wanna disappear like some developers did in the past.
Also the unique-ID system has some issues that can't be solved without a complete wipe
I'll make it a yearly payment so each unique-ID from today gets 365 days left before they get deactivated.

I'm really sorry I need to do this step but it was needed for a long time I just always pushed it away to later days.
Hope you guys understand it, thanks :)

in bard bot..plus can you help me when bot die cause of one ely or mobs this take a lot of time for back to obelisk how can i fix it this is taking a lot of time to resuscitate.. thanks
03/19/2017 16:17 adritill#5136
hey would it be possible to get a script for the the gatherable quests repeatable each day and a half? it would be a nice way tomake money with an army of alts.
03/19/2017 16:20 Paraly#5137
Quote:
Originally Posted by adritill View Post
hey would it be possible to get a script for the the gatherable quests repeatable each day and a half? it would be a nice way tomake money with an army of alts.
[Only registered and activated users can see links. Click Here To Register...] might already help you

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I've added a new function called "Combat Wizard", you can find at the traymenu
With this new function anyone can create their own combat script with just a few path recordings, there's no scripting knowledge needed.

currently supported classes:
Ranger
Assassin
Gladiator
Templar
Cleric
Spiritmaster
Songweaver
Gunslinger
03/19/2017 17:23 andrealyn#5138
Quote:
Originally Posted by andrealyn View Post
in bard bot..plus can you help me when bot die cause of one ely or mobs this take a lot of time for back to obelisk how can i fix it this is taking a lot of time to resuscitate.. thanks

can help me paraly
03/19/2017 17:26 Paraly#5139
Quote:
Originally Posted by andrealyn View Post
can help me paraly
I already have send you an private message yesterday.
03/20/2017 00:26 FallenEdge#5140
Quote:
Originally Posted by Paraly View Post
[Only registered and activated users can see links. Click Here To Register...] might already help you

________________________________


I've added a new function called "Combat Wizard", you can find at the traymenu
With this new function anyone can create their own combat script with just a few path recordings, there's no scripting knowledge needed.

currently supported classes:
Ranger
Assassin
Gladiator
Templar
Cleric
Spiritmaster
Songweaver
Gunslinger


I tried this new feature with a low level Songweaver, recorded a short path ending it at the beginning to make a loop.

Now when you save it, the file .pscp only shows a "None", when you manually copy/paste the logged path it will only run in a loop and doesn't kill anything, not sure if I really got how to use this.

Sound awesome this new feature
03/20/2017 01:25 Paraly#5141
Quote:
Originally Posted by FallenEdge View Post
I tried this new feature with a low level Songweaver, recorded a short path ending it at the beginning to make a loop.

Now when you save it, the file .pscp only shows a "None", when you manually copy/paste the logged path it will only run in a loop and doesn't kill anything, not sure if I really got how to use this.

Sound awesome this new feature
It's still not finished though but the farming works fine so far.
If your script just contains "None" you haven't recorded a return path.
A grind path and a return path are needed in order to build a combat script.
03/20/2017 04:38 costydatare#5142
ii have a problem with the ft script . i take error on aion client after i have like 5 entrys . its from hack or from script, because when i normally use the hack nothing happens .
03/20/2017 08:47 node182#5143
Hi just tried the fissure loop script. everything worked well until it didnt click "ok" to join the instance again. any help with that would be great
03/20/2017 18:04 Paraly#5144
Quote:
Originally Posted by costydatare View Post
ii have a problem with the ft script . i take error on aion client after i have like 5 entrys . its from hack or from script, because when i normally use the hack nothing happens .
should be fixed in the latest versions
Quote:
Originally Posted by node182 View Post
Hi just tried the fissure loop script. everything worked well until it didnt click "ok" to join the instance again. any help with that would be great
1. open the script in some text editor
2. scroll down to this part
Code:
#IF=%Position,921.274/462.139/352.96;
Command=/select Exit from the Rift of Oblivion;
Delay=125;
Command=/attack;
Delay=15000;
Command=/use Entry Scroll for the Rift of Oblivion;
Delay=3000;
Command=/select Entrance to the Rift of Oblivion;
Delay=120;
Command=/attack;
Delay=6000;
Mouse=113,200;
Delay=15;
Mouse=113,200;
#DO=20000;
Delay=50;
#UNTIL=%Position,919.478/460.334/352.96;
Delay=2500;
#ELSE
#UseNoLoop
WaitForResponse=ENDED WITH ERROR;
#EndScript
#ENDIF
#IF=%Position,919.478/460.334/352.96;
#EndScript
#ELSE
#UseNoLoop
WaitForResponse=ENDED WITH ERROR;
#EndScript
#ENDIF
3. Open the dialog that has the join instance button
4. Be sure you have a script editor opened
5. Hover above the join instance button and press F8
6. The Script Editor will display you the coordinates
7. now put those coordinates you got into the part you scrolled at, to be exact you have to replace this lines here
Code:
Delay=6000;
Mouse=113,200; <-- new coordinates in here
Delay=15;
Mouse=113,200; <-- new coordinates in here
8. Save the script
9. Done
03/20/2017 20:15 Prettykiller#5145
Hello, the Combat Wizard is useful from what level