simply0wn | CAP 90 | PvE | JSRO

05/04/2016 04:23 Casque#481
Quote:
Originally Posted by chrisc1337 View Post
I am all for an academy system but it just never works. It never works because of IP limits and proxy's. So I would probably get rid of it now before everyone complains later when people are too 'op'.
i already suggested it, received only hate by kids.
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Zitat von Casque Beitrag anzeigen
...you should deactivate that academy buffs.

because ppl are using multiclients atm - i dont wanna tell names, its not my style.

but these loader-multiclient ppl exist
05/04/2016 04:28 chrisc1337#482
Quote:
Originally Posted by Casque View Post
i already suggested it, received only hate by kids.
-----------------------------------------------------------
Zitat von Casque Beitrag anzeigen
...you should deactivate that academy buffs.

because ppl are using multiclients atm - i dont wanna tell names, its not my style.

but these loader-multiclient ppl exist
How are we the only ones to see silkroad for what is should be and how it should be played. We play builds that can't be botted and see how to silkroad could be better yet no silkroad owners want to listen to true players. I guess money does talk. ;)
05/04/2016 07:32 Casque#483
mhhh still not sure what build to do....

Rogue/Cleric - best allrounder, nice at solo, partys always want it as Cleric, but i prefer Daggers in a pt :(
Glavier - *cold/fire epic at end game, nice dps, love it as hunter, never gets any pt :(

*i always played as a Warlock/Cleric or Nuker, im kinda tired of it.
05/04/2016 08:11 dovildas#484
I aggree we dont need Academy and its OP buffs better make quest rewards bit nicer :) and make job more worth to do like after lvl2-3-4 of job rewards egz silk item 100% skill/exp scrool, avatar cus now even for gold its isnt worth cus in good pve haur i can make more gold then in 2traded 5*
05/04/2016 09:13 ibrahimcoch#485
Is it possible to Implement Fortress War in this cap with jsro files ?
05/04/2016 09:29 Casque#486
Quote:
Originally Posted by ibrahimcoch View Post
Is it possible to Implement Fortress War in this cap with jsro files ?
i dont think so
05/04/2016 09:45 timbo_97#487
Quote:
Originally Posted by ibrahimcoch View Post
Is it possible to Implement Fortress War in this cap with jsro files ?
No
05/04/2016 10:01 ibrahimcoch#488
Quote:
Originally Posted by timbo_97 View Post
No
Quote:
Originally Posted by Casque View Post
i dont think so
So basically you cap to do what ??
05/04/2016 10:04 giuzata#489
Final date for grand opening ?
05/04/2016 10:06 timbo_97#490
Quote:
Originally Posted by ibrahimcoch View Post
So basically you cap to do what ??
We will do tournemants
Quote:
Originally Posted by giuzata View Post
Final date for grand opening ?
Friday 6th May
05/04/2016 10:11 giuzata#491
Quote:
Originally Posted by timbo_97 View Post
We will do tournemants


Friday 6th May
Nice! Thenx bro :) Maybe you add left time to grand opening in site ?
05/04/2016 10:16 InZiDeR#492
Quote:
Originally Posted by ibrahimcoch View Post
So basically you cap to do what ??
You know. There was people enjoying silkroad before the fortress update. I don't know if you get it but the way to the cap is the fun you have ingame. The end content is more likely to do alchemy, pvping, trading. And I dont know if you knew that but you can actually make wars with other guilds.
05/04/2016 10:21 Casque#493
dont forget to do job for 90 chest, 89 legs, 89 necklace
*you also can get it as drop form shaitan, but the chance its really low
05/04/2016 11:02 giuzata#494
Quote:
Originally Posted by Casque View Post
dont forget to do job for 90 chest, 89 legs, 89 necklace
*you also can get it as drop form shaitan, but the chance its really low
+1
05/04/2016 11:33 stranger1981#495
I agree we don't need academy buffs and FW, I'm from before these updates, they are not needed
Better improve quests rewards, with SP for example, and job rewards with unique items