Para's VanillaTool [Rework]

01/02/2017 17:21 Flylower#4711
I'm having issues with the injector menu. It's allowing me to choose region, but doesn't show the name of either account/toon. Seems to inject, but was wondering if that was a reported bug


Update, attempted to use barrack script, and nothing. Won't control the toon at all
01/02/2017 17:32 Paraly#4712
Quote:
Originally Posted by Flylower View Post
I'm having issues with the injector menu. It's allowing me to choose region, but doesn't show the name of either account/toon. Seems to inject, but was wondering if that was a reported bug


Update, attempted to use barrack script, and nothing. Won't control the toon at all
You're running the 32Bit client, be sure you use my 64Bit Pipe.
01/02/2017 17:41 Flylower#4713
One last question, if I have chat log disabled on Shugo Console, will that interfere with the scripts?
01/02/2017 17:44 Paraly#4714
Quote:
Originally Posted by Flylower View Post
One last question, if I have chat log disabled on Shugo Console, will that interfere with the scripts?
Depends if ShugoConsole disables the chat log all the time, it could affect some scripts like the follower script but not many scripts use the chat log.
However why would you even use ShugoConsole at the same time as vanillatool
01/02/2017 17:47 Flylower#4715
Because I only use it for barracks scripts, and nothing else. Don;t use the no ani/fly/tp or anythings else. And chat log diasble brings me from 10fps in siege, to 30-40+ fps in siege
01/02/2017 17:50 Paraly#4716
Quote:
Originally Posted by Flylower View Post
Because I only use it for barracks scripts, and nothing else. Don;t use the no ani/fly/tp or anythings else. And chat log diasble brings me from 10fps in siege, to 30-40+ fps in siege
It's fine then, barracks doesn't use the chat log.
You should navigate to your Aion dir when all Aion clients are closed and delete the Chat.log file, I bet your chatlog file is huge which causes those fps issues.
01/02/2017 19:23 Flylower#4717
Para, thanks for all the help. Keep up the good work, everything is up and running correctly on my end^^ Happy New Year

Quote:
Originally Posted by clouds12 View Post
Yes, most people have it updated now on NA. There was a work around to get it to work right. so to answer the question yes people can see if your ani hacking.
What was the work around?
01/04/2017 16:21 newdawn005#4718
@[Only registered and activated users can see links. Click Here To Register...]

hey, sagmal ist dein "kleines programm" eigentlich wieder richtig sicher oder loggt gammelforge immer noch sämtliche Sachen (no-animation,gravity und co) - ich frag weil ich beim letzten mal usen 2 Wochen Bann kassiert habe und im Grunde eigentlich nur nen ini script laufen hatte (nicht mal no-animation war an)
01/04/2017 16:35 iloveyouzxw#4719
Enhanced animation doesn't work after this patch , need help

Quote:
Originally Posted by iloveyouzxw View Post
Enhanced animation doesn't work after this patch , need help
Oh, all functions of the program can't be used now
01/04/2017 19:39 Paraly#4720
Quote:
Originally Posted by newdawn005 View Post
@[Only registered and activated users can see links. Click Here To Register...]

hey, sagmal ist dein "kleines programm" eigentlich wieder richtig sicher oder loggt gammelforge immer noch sämtliche Sachen (no-animation,gravity und co) - ich frag weil ich beim letzten mal usen 2 Wochen Bann kassiert habe und im Grunde eigentlich nur nen ini script laufen hatte (nicht mal no-animation war an)
Ich würde eher sagen das einzige was Gameforge loggt sind verschiedene Instanz events z.B. wenn du in barracks die Kisten hinten lootest obwohl der Boss und auch sämtliche Keymobs davor noch nicht gekillt sind.
Quote:
Originally Posted by iloveyouzxw View Post
Enhanced animation doesn't work after this patch , need help


Oh, all functions of the program can't be used now
I just tested both EU and NA after todays small patch and both are working just fine.
Do you have teamviewer?

I'm pretty sure you haven't executed the 64Bit Pipe as admin before you start Aion, also be sure Siege mode isn't enabled.
01/04/2017 20:25 Deus5000#4721
the 64bit engine has been enabled again for NA cos they've fixed the animation problems.

Do any of us using the workaround have to be worried about anything or will the auto update/file repair take care of it?
01/04/2017 21:13 Paraly#4722
Quote:
Originally Posted by Deus5000 View Post
the 64bit engine has been enabled again for NA cos they've fixed the animation problems.

Do any of us using the workaround have to be worried about anything or will the auto update/file repair take care of it?
Everything is fine, if they launch 64Bit by default again now you just can ignore the 64Bit Pipe.
However the 64Bit Pipe itself isn't any reason to get a ban.
01/04/2017 21:55 Deus5000#4723
Quote:
Originally Posted by Paraly View Post
Everything is fine, if they launch 64Bit by default again now you just can ignore the 64Bit Pipe.
However the 64Bit Pipe itself isn't any reason to get a ban.
Oh i was more concerned about the extra files we had to download in that zip file to get the work around to work. Will they have been replaced with the update from ncsoft anyway?
01/04/2017 21:58 Paraly#4724
Quote:
Originally Posted by Deus5000 View Post
Oh i was more concerned about the extra files we had to download in that zip file to get the work around to work. Will they have been replaced with the update from ncsoft anyway?
You mean my fixed 64Bit files for NA which fixed the 5.1 issues?
They should use the same or even better files now.

And in case you mean the other files like NoFlyAnimation, GlideEverywhere or the general shop hack they will never he overwritten by any patch from NCSoft.
01/05/2017 10:14 milanone#4725
vanilla tool dont working yet ?