[Clientless]Torque 2.0

07/15/2009 18:31 backo#436
Quote:
Originally Posted by _Stryder_ View Post
I really hope for an update... it'll be very risky to use it at its current state.
How do you know that it's very risky? Nothing changed in the login protocol, except that the client has to wait 20 seconds before resending the login packet, if you send it before the 20 seconds you get disconnected. It's safe like before.
07/15/2009 20:57 mohamedanwar#437
I agree with backo, its just lill bit slower now.
before was sending login packets every 1~3sec, now every 20sec.!

why new update needed? ...to fix it on 20 sec+ ? xD
07/15/2009 23:25 sessa#438
Quote:
Originally Posted by backo View Post
How do you know that it's very risky? Nothing changed in the login protocol, except that the client has to wait 20 seconds before resending the login packet, if you send it before the 20 seconds you get disconnected. It's safe like before.
Something changed. There are words from person who created autologin program based on Torque autologin (not tLogin, another program):
Some packets changed. Old auto-loginer definitely can't work.
And I see Torque 2.0a can login only to free server and never seen succesful login to full server.
Please investigate this.
07/16/2009 00:19 recking#439
Quote:
Originally Posted by sessa View Post
Something changed. There are words from person who created autologin program based on Torque autologin (not tLogin, another program):
Some packets changed. Old auto-loginer definitely can't work.
And I see Torque 2.0a can login only to free server and never seen succesful login to full server.
Please investigate this.
check your information sir... get some infos about the name "backo"...

i logged in with it today 4 times on two different servers.
07/16/2009 01:11 theoneofgod#440
+1 again. nothing changed just the new loading progress bar and a 20 second login timeout. Safe to bot, as always.
07/16/2009 01:27 backo#441
Quote:
Originally Posted by sessa View Post
Something changed. There are words from person who created autologin program based on Torque autologin (not tLogin, another program):
Some packets changed. Old auto-loginer definitely can't work.
And I see Torque 2.0a can login only to free server and never seen succesful login to full server.
Please investigate this.
It can login to full server, you just think that it can't because it takes longer now, it's a huge difference.. before we could send 4-5 login requests per second, and now just one request per 20 seconds. Only one thing changed, they've added 4 bytes to the "traffic" packet, the 4 bytes tell the client the wait time before sending the next login request, it's 20 always, if you send it before the 20 seconds you'll get disconnected.

Quote:
Originally Posted by recking View Post
check your information sir... get some infos about the name "backo"...

i logged in with it today 4 times on two different servers.
:p

Quote:
Originally Posted by theoneofgod View Post
+1 again. nothing changed just the new loading progress bar and a 20 second login timeout. Safe to bot, as always.
right.


By the way, I've uploaded a 2.1 version since bot didn't had time for it. Just cleaned up some old code, and now you don't have to set the 20 second delay yourself.

[Only registered and activated users can see links. Click Here To Register...]
07/16/2009 04:30 gandbusta92#442
this might be kinda noobish.. but idk hoe to move around and ish.

:P
07/16/2009 05:30 bot90210#443
I may make an update that will increase login speed, assuming there is infact no queue. It will make 5 login connections per cl and sync them, so that when one gets traffic it will dc and reconnect while another connection sends another request. This may or may not work and will require testing. The next version I release will include better parsing (increase success for cl -> client), fix the chat bug and fix anything else I see that needs fixing. Be patient, this will probably be awhile away because coding for Torque is fucking boring as it's all packet related and I'm working on some client based projects.
07/16/2009 06:12 gandbusta92#444
where do you type the commands at in?

cant seem to understand teh function...
07/16/2009 10:02 theoneofgod#445
Quote:
Originally Posted by gandbusta92 View Post
where do you type the commands at in?

cant seem to understand teh function...
I don't use it, but I'm sure you have to PM the character on Torque, like trace me or something.
07/16/2009 11:06 killchill69#446
it doesn´t work
07/16/2009 11:19 saphirox123#447
Quote:
Originally Posted by killchill69 View Post
it doesn´t work
May we know what doesn't work man ?

Here i use 2.0a and it's still working.
07/16/2009 12:16 bot90210#448
It needs updating, nick just changed the login system, we didn't fix bugs. When I get this proj done ill do it.
07/16/2009 13:23 sessa#449
Quote:
Originally Posted by saphirox123 View Post
May we know what doesn't work man ?

Here i use 2.0a and it's still working.
Time from time even on free server Torque 2.1 shows in the log
<Disconnected>
and going to endless loop - I wait for 3 hours and it can't log in when this happened.
It not write
[13:17:59] Couldn't connect due to server traffic.
[13:17:59] Waiting 20 seconds before relogging
as usualy.
Same problem was with 2.0a. I'm sure there is some packed which Torque is not correctly works up.
Please investigate.

To recking: don't fear me with wellknown names :) I know whom I write and what I write. I'm programmer with wellknown name :cool: and worked several years in PC game development. Now I help with betatesting to some SRO-relating programmers.
07/16/2009 13:49 backo#450
Quote:
Originally Posted by sessa View Post
Time from time even on free server Torque 2.1 shows in the log
<Disconnected>
and going to endless loop - I wait for 3 hours and it can't log in when this happened.
It not write
[13:17:59] Couldn't connect due to server traffic.
[13:17:59] Waiting 20 seconds before relogging
as usualy.
Same problem was with 2.0a. I'm sure there is some packed which Torque is not correctly works up.
Please investigate.

To recking: don't fear me with wellknown names :) I know whom I write and what I write. I'm programmer with wellknown name :cool: and worked several years in PC game development. Now I help with betatesting to some SRO-relating programmers.
A full log from start to end would help, I don't have much time lately but it worked fine in the few hours ive tested it. So if it happens again to you, copy/paste the log @ [Only registered and activated users can see links. Click Here To Register...] and post the link here. ;)