Rust by THELAB [BETA INVITATION]

09/03/2023 03:55 TheLabRat#31
still looking for more :)
09/08/2023 02:33 TheLabRat#32
Update 07.09.23:
- Adminflag has been fixed
- You can now turn off the time changer and it'll revert you back to normal time.
- Code has been refactored.
- Added randomize to player override. This will your randomize all hits and never hit head twice in a row.
- Added the new attack-helicopter to esp
- Loader has been updated and should no longer give injection errors in some situations.
- Updated TheLab to the latest rust release (20 min after forced)
09/09/2023 19:04 TheLabRat#33
Update 09.09.23:
-Added a more comprehensive config versioning system - to prevent the user using old configs that may break the software
-Updated Rust to the latest version (hotfix that was applied a few hours ago)
-Added hit override head % selection based on the "Random" dropdown above, for a bit more control.

[Only registered and activated users can see links. Click Here To Register...]
09/10/2023 20:05 TheLabRat#34
Update 11.09.23

Better Cupboard Customizations
- Added Cupboard Settings: upkeep and fixed authlist
- Added Cupboard Settings -> Decaying; will show decaying bases for less clutter.

Improved Admin Flag Security:
- Added anti-anti-adminflag. TheLab should now karate any Rust plugins that bans you based on your admin flag usage. This update ensures continued use of the flag and its associated admin commands without the risk of being banned.


Additional Improvements:
- Change to "Hit Override". If you enable "Hit Override (Players)" and set it to either "Body" or "Legs", enabling "Hit Override Head (%)" with a e.g: 15% value, it will mix in 15% headshots among the Body or Leg shots, very useful for customized legit style playing.
09/13/2023 02:18 TheLabRat#35
Update 12.09.23:
- The auto-aim feature now dynamically adapts to your weapon modifications. Previously, it assessed weapon attachments only upon their initial use, which could lead to inaccurate trajectory predictions if any attachments were swapped at a later stage. The system continuously adjusts to any changes in attachments (and ammo types of course), ensuring consistent precision.
- Resolved a rendering issue that affected a limited number of users.
09/13/2023 02:39 Madd1n1337#36
discord link dead
09/13/2023 04:08 TheLabRat#37
Quote:
Originally Posted by Madd1n1337 View Post
discord link dead
Thanks for the notification. The link has been updated :)

Update 13.09.23:
- Added XRay button (removes construction/walls/floors etc..)
- Added hotkeys for time and xray