Quote:
Originally Posted by .G.O.A.T.
Instead of eps what if it was like a honor system? x amount of time holding the position gives x amount of honor points? honor points can be redeemed for items that EP/PP cant buy?
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Great ideas, I tried my best to stay away from points system only because I am running everything on EPs or PPs to make it more classic/original. However, great concept I should consider it.
Quote:
Originally Posted by magewarior2
to be honnest, this sound a little unfair.
when you reach rank 1. you will stay rank 1. bcs you get rewarded for every hour you are rank 1. so others get behind, and stay behind.
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I haven't seen it from this angle, its great to have these insights as I can see more from different sides. When this system was developed. It was mainly built on the idea that "its easy to get to the top but its hard to maintain this position" This system is built so if a player with 1 BP more than you can take your position. In this case all the EPs that you didn't claim will be wiped. This encourages:
1) to maintain your position everyday
2) be active as much as possible
However, the unfair concept is still there and I can see that, any suggestions on how to improve it?
Quote:
Originally Posted by .G.O.A.T.
Only if its a donation ran server, if everything the top player has is obtainable without donating , its balanced, it just means you have to grind to be the top.
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Another great point! Everything built on this database, was made to give players EVERYTHING in game. In fact, its an extreme server more than a slow/hard one. There is nothing donators can get except VIP. I am 90% done building a VIP system/privileges in which I will share it's concept in here soon.
In addition to that, as from many opinions I found out that the classic feel to eudemons is missing. Therefore, I tried my best to bring some classic concepts to the game which I will also share soon. Little bit more about rates and drops.
Bosses should be the main source, dropping:
Stones (vio, red and yellow), EP cards (720 and 1380) + auto EPs for VIP
Normal mobs:
5~10 EP bags
PKT [Daily and weekly]
Can give up to 130,000 EPs as a reward
Quests and Events also provide eps.
what are the thoughts around that? Also how does stones dropping instead of buying from the shopping feel like?