Pre Farmer

02/03/2019 04:51 maril15#31
Here is the release of the OmniFarmer_Presearing V1.5.0.
Disclaimer : This is not the final 1.5 version, i have not tested all new implemented features yet. So i can not guarantee it's stable (but i need to have some sleep). Tests are gonna be made tomorrow morning.

Changelog V1.5 (February the 03th 2019) by DeeperBlue :
- GUI Update :
- Reworked GUI (made it a bit more compact).
- Added 2 new options in the Job selector (All farm items 26 and All farm items 250)
- Added a "Don't sell Purple Items" checkbox.
- Added pickup checkboxes for item rarity.
- Added a pickup item function by rarity (the bot is gonna pickup nicholas' items even if user does not check the pickup White checkbox).
- Added the All farm farm items function which make the bot do all farm until it has 26 or 250 of each farmable items.
- Added GetItemModelByFarm function which returns the item's modelID based on the FarmID.
- Bot in now able to use Ether Feast properly.
- Added a DontSellPurple check to the CanSell() function, which will keep purple items when checkbox is checked.
- Bot does sell white charrs' armors.
- Swapped the PickUpLoot function for a more efficient and better adapted one.
- The Summoning Stone function won't try to pop stone anymore if the player is under summoning debuff.
- In Charr Farm : Added paths for the bot to kill boss.
- In Charr Farm : If bot dies, it will go back to last charrs' group and re-try.
- In Charr Farm : Fixed a bug that made the bot display "Moving to First Charr's group" too early in the run.
02/03/2019 06:02 Jamamon#32
I did some testing, and it looks the bot functions very well, with no errors. The pathing around the boss altar is quite good.

What I did find is that there's a very high chance of dying to the mobs around the altar. If the imp also dies, then the bot will most likely die again when it runs back from the res shrine. It seems like it might benefit sometimes from maintaining a greater distance from foes and also by prioritizing damage over healing a bit more.
02/03/2019 08:25 leopold4321#33
Every action on my level 8 elementalist tells me to get level 10 before farming, including the LDoA 2-10 action. Works really well on my level 18 ranger though.
02/03/2019 15:29 maril15#34
Here is the tested and stable 1.5 fixed version.

Changelog V1.5.1 (February the 03th 2019) by DeeperBlue :
- GUI Update :
- Added a Rarity : Gold pickup checkbox.
- Compacted GUI pickup by rarity.
- Properly disabling "Don't sell purple" and Pickup item by rarity checkboxes.
- Fixed a bug that made the bot crash when it tried to go back to checkpoint.
- Fixed a bug that made the bot not properly pickup items by rarity.
- Bot pickups gold coins.
- Trying to optimize Charr farm path.
02/03/2019 16:28 DerMoench14#35
Quote:
Originally Posted by maril15 View Post
Yes that's my personal Move function that is able to check for your Z coord.
It's patched on the V1.5 which i'm gonna release very soon.
You rather should implement the Ground-Level (0x7C) than Z-Coord ;)
02/03/2019 17:26 maril15#36
Quote:
Originally Posted by DerMoench14 View Post
You rather should implement the Ground-Level (0x7C) than Z-Coord ;)
Hey, can you explain a bit more? I'm curious to know how to use this.
02/03/2019 17:44 DerMoench14#37
Just test a bit with different Ground-Levels (Stairs, Bridges, Shrines, ...) ... then you'll see :)

Code:
Local $lAgent = GetAgentPtr(-2)
Local $lGround = MemoryRead($lAgent + 0x7C, 'long')
MsgBox(0, "Ground-Level", "Ground-Level = " & $lGround)
02/03/2019 18:26 maril15#38
Changelog V1.6 (February the 03th 2019) by DeeperBlue :
- GUI Update :
- Added radios that check all checkboxes in the group they are in.
- Added RadioHandler function.
- Fixed a bug that made pickup function run sometimes into an infinite loop.
- Grawls Farm : Moved Grawls farm to another more efficient spot (found by Bad Head Trip, thanks for help).
- Aloes Farm : Moved Aloes farm to another more efficient spot.
- Bot in now able to use Vampiric Gaze properly.
02/03/2019 19:02 Jamamon#39
What's the most effective character class/build/gear you've found for the charr farm?
02/03/2019 19:04 maril15#40
Quote:
Originally Posted by Jamamon View Post
What's the most effective character class/build/gear you've found for the charr farm?
I'm using R/Mo and Mo/R bot lvl19 +imp stone and pet. It's seems to work fine.
02/03/2019 21:12 GW Devil#41
Quote:
Originally Posted by maril15 View Post
Here is the tested and stable 1.5 fixed version.

Changelog V1.5.1 (February the 03th 2019) by DeeperBlue :
- GUI Update :
- Added a Rarity : Gold pickup checkbox.
- Compacted GUI pickup by rarity.
- Properly disabling "Don't sell purple" and Pickup item by rarity checkboxes.
- Fixed a bug that made the bot crash when it tried to go back to checkpoint.
- The bot does not display "ERROR : Get level 10 with LDoA 2-10 befor farming" anymore when it is currently doing LDoA2.
- Fixed a bug that made the bot not properly pickup items by rarity.
- Bot pickups gold coins.
- Trying to optimize Charr farm path.
V1.6.1 still displays "ERROR : Get level 10 with LDoA 2-10 befor farming" & doesn't run 2-10
02/03/2019 21:30 maril15#42
Yep, sorry my bad forgot to make the change on the call.

Changelog V1.6.1 (February the 03th 2019) by DeeperBlue :
- The bot does not display "ERROR : Get level 10 with LDoA 2-10 befor farming" anymore when it is currently doing LDoA1.
02/04/2019 05:30 LordHammer#43
I keep getting "Unable to get your level"
02/04/2019 08:25 maril15#44
Quote:
Originally Posted by LordHammer View Post
I keep getting "Unable to get your level"
I re-uploaded the V1.6.1 with a patch hoping for it to work now.
02/04/2019 08:56 GorkyZero#45
It works fine now.