Here is the release of the OmniFarmer_Presearing V1.5.0.
Disclaimer : This is not the final 1.5 version, i have not tested all new implemented features yet. So i can not guarantee it's stable (but i need to have some sleep). Tests are gonna be made tomorrow morning.
Changelog V1.5 (February the 03th 2019) by DeeperBlue :
Disclaimer : This is not the final 1.5 version, i have not tested all new implemented features yet. So i can not guarantee it's stable (but i need to have some sleep). Tests are gonna be made tomorrow morning.
Changelog V1.5 (February the 03th 2019) by DeeperBlue :
- GUI Update :- Reworked GUI (made it a bit more compact).- Added a pickup item function by rarity (the bot is gonna pickup nicholas' items even if user does not check the pickup White checkbox).
- Added 2 new options in the Job selector (All farm items 26 and All farm items 250)
- Added a "Don't sell Purple Items" checkbox.
- Added pickup checkboxes for item rarity.
- Added the All farm farm items function which make the bot do all farm until it has 26 or 250 of each farmable items.
- Added GetItemModelByFarm function which returns the item's modelID based on the FarmID.
- Bot in now able to use Ether Feast properly.
- Added a DontSellPurple check to the CanSell() function, which will keep purple items when checkbox is checked.
- Bot does sell white charrs' armors.
- Swapped the PickUpLoot function for a more efficient and better adapted one.
- The Summoning Stone function won't try to pop stone anymore if the player is under summoning debuff.
- In Charr Farm : Added paths for the bot to kill boss.
- In Charr Farm : If bot dies, it will go back to last charrs' group and re-try.
- In Charr Farm : Fixed a bug that made the bot display "Moving to First Charr's group" too early in the run.