[Release]Speed Hack

05/03/2018 11:18 Dark Blaze#31
Quote:
Originally Posted by solo69 View Post
trying to destroy others servers? i mean why now?
How is that destroying other servers? There is a fix for it, they can fix it.
05/03/2018 22:38 Ghost Informatics#32
The prof that the bug can be fixed easy , try to fix it , if you have a problem talk to me and i'm going to help you to complete your solution

05/03/2018 23:48 Min@to#33
Quote:
Originally Posted by Ghost Informatics View Post
Try to fix it then talk to me if you did not found the fix i can lead you ,

A little tip for the bug , The final solution for it is the Packets , But any way there's another ways to fix it , in my test server i fixed it with the smp .
Ooh! That's a big Help thank's :v

Quote:
Originally Posted by solo69 View Post
trying to destroy others servers? i mean why now?
I think if he think like that he can just create an new account and do that or he can do it with another way's, but he at least show as the problem and he says that he gonna help any one who gonna try to fix the problem so do the Math :p
05/04/2018 04:54 SilentWisdom#34
I lol'd, I doubt Ghost worried aboout any of you flexin'. Lookin' at you @[Only registered and activated users can see links. Click Here To Register...].
05/04/2018 17:38 アルカード#35
Quote:
Originally Posted by Ghost Informatics View Post
The prof that the bug can be fixed easy , try to fix it , if you have a problem talk to me and i'm going to help you to complete your solution

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Well honestly i am that skilled of a dev to even find how they use speedhack,not to mention how to disable it.I am not ashamed to admit it.

Quote:
Originally Posted by SilentWisdom View Post
I lol'd, I doubt Ghost worried aboout any of you flexin'. Lookin' at you @[Only registered and activated users can see links. Click Here To Register...].
Well yea i don't like that guy either but atleast people could admit they don't know alot of things and ask for help and give credits to person who help them out,but unfortunately on this forum is a rare thing :D
05/06/2018 10:23 thefear511#36
Quote:
Originally Posted by Ghost Informatics View Post
The prof that the bug can be fixed easy , try to fix it , if you have a problem talk to me and i'm going to help you to complete your solution

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hmm interesting, but how would you trigger a Lua code to run if a user used a different frame what is the arguments that may distinguish your sframe from others?.
05/06/2018 14:08 Ghost Informatics#37
Quote:
Originally Posted by thefear511 View Post
hmm interesting, but how would you trigger a Lua code to run if a user used a different frame what is the arguments that may distinguish your sframe from others?.
It's not LUA , This message is from console (telnet) i used PHP.
05/06/2018 15:54 thefear511#38
Quote:
Originally Posted by Ghost Informatics View Post
It's not LUA , This message is from console (telnet) i used PHP.
oh cuz it seems like
PHP Code:
dlg_special'confirm_window'
you logged to the auth via telnet or what? i still don't understand how the fix detects xd
05/06/2018 17:01 Dark Blaze#39
Quote:
Originally Posted by thefear511 View Post
oh cuz it seems like
PHP Code:
dlg_special'confirm_window'
you logged to the auth via telnet or what? i still don't understand how the fix detects xd
He detects it through a stored procedure as he stated earlier and that dialog is triggered through telnet by connecting to the game server console not the auth server.
05/06/2018 18:16 Ghost Informatics#40
Quote:
Originally Posted by thefear511 View Post
oh cuz it seems like
PHP Code:
dlg_special'confirm_window'
you logged to the auth via telnet or what? i still don't understand how the fix detects xd
Just as Dark Blaze Said.
05/06/2018 19:06 thefear511#41
Quote:
Originally Posted by Dark Blaze View Post
He detects it through a stored procedure as he stated earlier and that dialog is triggered through telnet by connecting to the game server console not the auth server.
aha ty, I'm certainly not in that level yet.
07/26/2018 01:32 Ghost Informatics#42
In 2016 we was working on some project called (The Night warrior) about finding bugs inside the game for example excuting SQL injection commands from the Client info that the SFrame send to the GS but i stopped my researches and the project because i don't have the time ..and today i will share with you some files of that project.

So Ok i will attach a temp fix that we made before two years for Revolution Server in case is someone find the bug but we never used it ..

First you need to excute the FirstQuery SQL file , also you need to use iis or xampp with php the php script will connect to the GS console , and check every x second if there's someone using the speed hack SFrame if so the php tool will kick him and give him temp block for 5 Hours also the hacker IP and account .. everything will be logged inside RevolutionSFrame Database so you can check everything ..

but you need to use an edited SFrame that i made this system won't work on any other SFrame only this one is edited to match the system


This is the New SFrame download link

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Also this is the system and Queries download link

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I can write the system with c# to make it more simple but i will leave it to you , we wrote the code with php to be very simple also you can understand what i did in the SQL queries and how i made the GS log the Edited SFrame or not..

Also important thing ..

You should change the names of this files so the SFrame can work

localeinfo.ini ==> localeinfo.rev
db_item.ref ==> db_item.rov
db_item.rdb ==> revoluti.on


please use the Search before you ask me about how to setup the IIS or apache or how to use the GS console i write a comment to everyline in the Queries and the php files so i can make it simple for you..


IF YOU DON'T TRUST ME .. DON'T DOWNLOAD THE FILES


Good Luck
07/26/2018 02:56 Dark Blaze#43
Code:
update ClientInfo set client_info = '' where owner_id = [MENTION=560632]OuT[/MENTION]_SID;
Why are you setting client_info to an empty string on line 231?
07/26/2018 03:01 Ghost Informatics#44
Quote:
Originally Posted by Dark Blaze View Post
Code:
update ClientInfo set client_info = '' where owner_id = [MENTION=560632]OuT[/MENTION]_SID;
Why are you setting client_info to an empty string on line 231?
to delete if there's an old client info , but it not affect on anything as i know ? i didn't try .. give me a feedback if there's a problems if you didn't understand the system don't edit it at all.
07/26/2018 03:06 Dark Blaze#45
Quote:
Originally Posted by Ghost Informatics View Post
to delete if there's an old client info , but it not affect on anything as i know ? i didn't try .. give me a feedback if there's a problems if you didn't understand the system don't edit it at all.
I didn't test it yet, but I think client info gets updated everytime so no point in setting it to an empty string everytime the character logs in, I'll setup a test server later and give it a go.