Hello again,
to give you some information about beta:
I just want to be sure that everything works.
From small things (all npc's are where they shall be), dungeons and mobs are working, no exp bugs on the mobs and the prices of the items at the custom npc's i need a feedback.
I am trying to find a good balance in difficulty and the "benefits" of a pserver. And yes, i will do the project on my own this time, but i do have a good mentor who is helping and assisting me in the background.
My goal is a classic 6.2 feeling, rates will be x1 (gold/lak might be x1.5 or x2 max, but i guess it stays at x1 too) so it will take some time to level. Some things (like helmets or the chaos upgrade) will be quite cheap, but you will have to work for other stuff (like weapon upgrades).
We also need to have one thing in mind: The ruppees that are going to an npc are out of the game. If players buy epro or anc cubes, the ruppees are lost. On official server the ruppees go from player to player.
If needed stuff will be re-adjusted after a relase. I can also ensure you that all of the bugs we had in the past are fixed. Pets get exp, bosses are working fine, dungeons are filled, exp looks good to me, skills work as desired, gameserver is running stable, the automated server checker is running fine.
For the beta npc: It shall help the players to test content on different levels, because run the server with x10 rates in beta wouldn't make sense. So i added the beta npc to allow the testers to increase their level, so they are able to check different stuff.
The beta npc will buff, yes. But it will buff as high as many players expect now. It also can add cash, levels, empty pet cards, level the pet and teach pet skills (learn_creature_all_skill), but also can level the pet to player level (up and down).
I like epic 6.2 and i just wanna give anybody else the chance to play it again.
Yes, i hope there will be enough dungeon parties. But i also think good players will be able to duo/trio at least. And later, the players will also have high level pets and then it will be easier anyways. (At the moment it is planned to keep hlp penalty in the game, if beta testers and the community advises to remove it, it might be removed.)
If you wanna know what the beta npc can do right now:
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And it offers these services later (beta service will be removed!):
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Special Itemstore has different sub-categories and mainly contains the cs stuff.
Last but not least: Since it is classic 6.2, there is no sanctuary. And yes, i know it is quite a lot to level at waterfall. But i already do have an idea to make r6 leveling a little more comfortable.
GMFB won't have a bigger cooldown. Please keep in mind that any item needs to be purchased in game. So even with no cooldown you need to be able to afford them. It will always be better not to die. :p
If you have any others questions please ask. If you have wishes or whatever please feel free to contact me.