Quote:
Originally Posted by polki92
Yes you said it : "will end up offering".
It's actually offering basic things that are absolutely not worth 10$.
The price is the reason I'm not buying it actually, and I'm not the only one : )
You don't seem to know a lot about injection. I worked on most known bot for WoW. Used a lot of bots for many games. And I can assure you that it can be detected. It's more like a fight between game dev's and bot dev's.
That being said, GL with it and I hope your bot will work and I would love your bot with more feature.
But tbh, you shouldn't go that high for now, or maybe sell permanent licences for like 15$ for the first X month of the release of your bot ( it will pull lot of customers, trust me : )
|
The current price for Miqobot is what our marketing team has decided for now.
1) They say that putting a lower tag price would actually damage the number of subscriptions. I personally have no idea how that works :) They are always monitoring the market and conducting some researches, so we trust them.
2) We don't have any hidden payments or special add-ons that would go for an extra. Our price policy is all-inclusive. When you buy subscription, you get full access to everything in Miqobot.
3) We always offer free 48-hour trials, which are reset with every major feature release. So if you're waiting for a specific feature that is not available yet, you don't have to worry about your trial. Your trial will be reset and you will be able to check out new features before buying.
But I'm definitely delivering your advices to them. The market is always changing, so I guess we might change as well.
Thank you!
And by the way, Chocobo Racing is a major feature release. So all trials were reset yesterday ;)
Would you let us know what features do you lack exactly?
Quote:
Originally Posted by jelio
Unless you're sandboxing/vming the game and not injecting code, it's not too hard for a dev to detect a publicly available bot.
However, the history of Square is that they don't seem to care enough to look so far. They seem to ban mostly for obvious hacking and absentee play when reported. I wouldn't be worried about this level of botting if you are keeping an eye on it until Square changes their stance on bots. But, definitely not undetectable from a comp sci standpoint, and certainly not from a behavioral standpoint. If you are using any bot you should know what you are risking.
I really like what you are up to with Miqobot. I think you should also mention in the faq that dx9 is unsupported if that's still the case. I don't think it's quite for me (I'd need it to be half price, support dx9 and support standard mode movement), but keep up the great work! And thanks for helping Acme! :)
By the way, if you can read the chat log, a GM message received is of type 0x0050 (as detected by ACT. other examples are 0x0003 system message, 0x000d tell received). Might be nice to use that to trigger a kill switch. :D
|
1) About Sanboxing.
That's right, I see your point.
In theory, game devs
could perform a process and signature scan to find whether Miqobot is currently running.
But in practice, such methods would drastically impact the game's performance, and it would affect millions of innocent players who don't even know what a Miqobot is. And it would also require extra development time, but they already have their hands full with preparing new patches and delivering new content.
Besides, there's no reason why they
would want to do that.
We offer our players an option to skip the painful grind, as there's literally no fun in doing something over and over again. It's like an insane pointless job. If there was no such option, players would simply unsubscribe and cease to play altogether.
What we offer is a win-win: we make players happy by helping them reach their dreams in the game, and we also make game developers happy by keeping players subscribed.
So yeah, I agree with you that Square doesn't care much. I think it's a mutual agreement between us and game devs rather than a fight. We don't implement any cheats that would upset the game's balance, and they don't stand in our way of making everyone happy.
And there's one more thing - Miqobot will also be happy.
She was created with the purpose of destroying grind walls, this is her destiny. And by helping you she is fulfilling that destiny, thanks to you she's living her life.
Maybe a little overemotionally, but you get the point ;)
2) DirectX 9 Support.
Thank you for bringing this up.
We are working very hard to release DirectX 9. Though it means twice more work for us to fix Miqobot when the new patch is out, we are fully aware that a lot of players need the DX9 version. We are planning to make it available with one of the upcoming upgrades.
And yeah, we're already looking into standard movement support. As we are focusing on adding new features at the moment, it might take a while. But eventually, Miqobot will support both modes of navigation.
Helping Acme wasn't that hard, I just shared something he would find out eventually :)
But to be honest, I actually admire his work. We've been messing around with crafting math for some time, and we have an early version of a crafting solver too, but it's still far from his masterpiece.
3) Chat log GM message.
This is an awesome piece of info!
I'm sending this to our developer responsible for chat logics, and we are definitely adding this to our ASAP-list.
Thank you very much!
Quote:
Originally Posted by Xmultidot
Is it planned to make an auto-craft feature without having the need to enter keycommands manually?
|
Of course it is planned :)
This is the crafting solver I was talking about in my previous post. We already have a prototype, but it's still unstable and it might take a while before it goes live.
But there are also other improvements for Crafting planned, such as making a crafting list by name, auto-crafting ingredients if necessary, integration with Retainer bot, and much more.
Thank you for your interest very much!