ok 1 point for each of you..
You both tie..
Now back to topic.
Wouldn't it be cool for someone to come up with a system for Rohan that isn't dependent on that "SHITTY" forge system and either do bosses or go to another server...
Main reason a lot of people don't join shitty rohan p.servers anymore is because you have 1 or 2 main guilds camping bosses and the rest of the hundreds of players are just food for pvp....
That's why if u have 5 servers... you'll have 100 people on each server...
No one wants to join a fcking p.server and be food for pvp..
Create a system where everyone can farm without the worry about pvp (ele dungeon) and you will have a server overflowing with players as everyone can increase their strength.
Make use of Blazing Temple Relic Quests... Increase those rings so players can quest for better ring without giving a shit about boss respawn time..
Make use of Elemental Dungeon.. Create a system where bosses drop accessories so players won't have to worry about the top guilds stealing their bosses and they remain useless till they quit and find another rohan to try.
Make use of the IP System in such a way that players can buy rings so bosses won't be the only source of power..
Making boss farming the main source of power is a mistake that every server has done and is the reason why 600 people are divided into 5 or 6 different servers instead of all joining one..
You both tie..
Now back to topic.
Wouldn't it be cool for someone to come up with a system for Rohan that isn't dependent on that "SHITTY" forge system and either do bosses or go to another server...
Main reason a lot of people don't join shitty rohan p.servers anymore is because you have 1 or 2 main guilds camping bosses and the rest of the hundreds of players are just food for pvp....
That's why if u have 5 servers... you'll have 100 people on each server...
No one wants to join a fcking p.server and be food for pvp..
Create a system where everyone can farm without the worry about pvp (ele dungeon) and you will have a server overflowing with players as everyone can increase their strength.
Make use of Blazing Temple Relic Quests... Increase those rings so players can quest for better ring without giving a shit about boss respawn time..
Make use of Elemental Dungeon.. Create a system where bosses drop accessories so players won't have to worry about the top guilds stealing their bosses and they remain useless till they quit and find another rohan to try.
Make use of the IP System in such a way that players can buy rings so bosses won't be the only source of power..
Making boss farming the main source of power is a mistake that every server has done and is the reason why 600 people are divided into 5 or 6 different servers instead of all joining one..