RedSky Online | Cap 70 | PVE | D8 | EU & CH Balance | Cap Increase | Player Based

01/28/2015 08:15 TheBlanker#31
Quote:
Originally Posted by Spidy. View Post
If you like , You can add some images inside a gallery and I'll quote them for you, so the images should be visual.
I will add them later when i get home :)

Quote:
Originally Posted by meshoo8 View Post
I'll be there and Good Luck whit your project it is interesting :)
Thanks, i hope you (and everybody else) will like it :)
01/28/2015 09:01 The1AndOnly123#32
looks good :)
what exactly did you guys balance?
01/28/2015 09:10 hawkmanlol10#33
So.. botting... how we are on that?
01/28/2015 10:42 TheBlanker#34
Quote:
Originally Posted by The1AndOnly123 View Post
looks good :)
what exactly did you guys balance?
We did a lot of changes in every class about defense and damage also. For example we removed the HP cost of life control from wizards, lowered the given damage and added damage absorbtion and a bit magic damage. It causes not to 1hit anybody but not getting 1 hitted also. A fair and balanced pvp just like with any other class.

Quote:
Originally Posted by hawkmanlol10 View Post
So.. botting... how we are on that?
We encourage grinding in parties, thats why the rates are higher there. Still, as it looks on the voting, people want to be able to bot, sadly silkroad and botting merged together.
01/28/2015 10:44 The1AndOnly123#35
Quote:
Originally Posted by TheBlanker View Post
We did a lot of changes in every class about defense and damage also. For example we removed the HP cost of life control from wizards, lowered the given damage and added damage absorbtion and a bit magic damage. It causes not to 1hit anybody but not getting 1 hitted also. A fair and balanced pvp just like with any other class.
Is there a list with full changes somewhere?
01/28/2015 11:05 TheBlanker#36
Quote:
Originally Posted by The1AndOnly123 View Post
Is there a list with full changes somewhere?
No, we are keeping the exact changes private, most of them not even showing up in the client. We are in the silkroad community, if it'd be public, we would see the exactly same changes comming up to other servers in a week or two.
01/28/2015 11:17 giuzata#37
Today is official start ?
01/28/2015 11:19 Rotlichtpenner#38
Botting is normal..its not even fun to handgrind on 8x!
In addition you told us that sun is very rare so it takes a long time and it would cost a lot of nerves if you grind yourself.
I like it to come back home from work and then I have a look on the character and his achievements!
Botting should be allowed!
01/28/2015 11:31 giuzata#39
and I am of the same opinion, especially for those who work
01/28/2015 11:31 Ahmos2009#40
Downloading
Edit: What about silk is it ? S/H , Drop , NPC with gold , V4S or Pay & Buy ?
01/28/2015 11:50 ripper90#41
Nice, i ll give this server a try ;)
It sounds like the good old times and i realy like the increasing cape by time!

And maybe u can make it possible to get Immos for example for doing Jobs, but still keep it rare, otherwise everyone has a +9 -.-

Btw is this server vsro files based? I dont like old servers (ecsro,...) with shitty bots -.-

See you later;)
01/28/2015 11:58 rolemodel7#42
Sounds really good, i'll give a try :D
01/28/2015 12:06 The1AndOnly123#43
Quote:
Originally Posted by TheBlanker View Post
No, we are keeping the exact changes private, most of them not even showing up in the client. We are in the silkroad community, if it'd be public, we would see the exactly same changes comming up to other servers in a week or two.
Could you atleast broadly say what was changed? Like what builds are weaker/stronger?
I dont want to play a build, that is completely different than how I know it :P
01/28/2015 13:07 proboszczpl#44
im in , but u should create better presentation
01/28/2015 13:49 Omnyamura#45
Coming, wish you success for the server.