EMP's Added into Azure :D

08/02/2013 15:02 olitis1#31
with azure do server 0.5 this error doesn't appear.
08/02/2013 16:22 cryz35#32
Nice release! I made the emp work with my own way but this looks way better :)
08/02/2013 23:43 DrSkyfall™#33
Quote:
Originally Posted by chichi011 View Post
I really appreciate it, you're the first to say thank you, and you didn't even ask me to do this.


Thank you, I don't know if you have server but if you do can you please add me in the credits category ?
Yes I will add a section from IndexInternal of LightOrbit to give you credits. ;)
08/04/2013 11:25 »Barney«#34
Version 1.3: Every ammunition added to the game with DB Support !

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Copyright <C> 2013 - Barney
08/04/2013 13:22 nckrnckr#35
help!
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08/04/2013 20:15 »Barney«#36
Quote:
Originally Posted by nckrnckr View Post
help!
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Yeah, thanks for covering exception messages ! That's really helpful !
08/04/2013 22:42 olitis1#37
With the version 1.0 this error doesnt appear, but with the others versions, this error appear. U touch anything that makes error.

*sorry for my bad english, im spanish
08/04/2013 23:24 »Barney«#38
I need more information, or some time for myself to debug ;)
08/05/2013 00:05 nckrnckr#39
version 1.4
for i can't wait :D
08/06/2013 12:38 killer boss#40
Hello ,

I have a bug :

impossible to access a deleted object

not convert System.Int32 in Server.Game.UserClasse ...

=)

Good Work for this emulator
08/06/2013 20:45 »Barney«#41
Quote:
Originally Posted by killer boss View Post
Hello ,

I have a bug :

impossible to access a deleted object

not convert System.Int32 in Server.Game.UserClasse ...

=)

Good Work for this emulator
Images ? Line numbers ?
08/06/2013 21:35 olitis1#42
It's the same error than me.
08/06/2013 22:42 »Barney«#43
Please, post an exception message, a stack trace or something, I can't be a freakin magician
08/07/2013 06:57 Requi#44
Any solution? I just removed all what has done to do with portals and npcs. Only in the Source. Not in sql ;)
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08/07/2013 10:52 killer boss#45
my problem just to ammo ...