Quote:
Originally Posted by Varacolaci
that's a common mistake. GameGuard does not send information to the server, that is not a GG fucntion.
Look at the main features of GG
* Malicious code diagnosis and blocking
* Blocks Auto-mouse and Macro program
* Blocks access and manipulation attempts to the game client
* Self protection of security module
* Detects Speed hack
* Optimized CPU occupancy rate
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Besides the l2.ini sets if a KeyCrypt function should be used or not.
Disabling this the client can be injected with little more success than in normal scenarios.
And in fact is not GG whom detects you are using bot or not. GG is more to prevent the usage of 3dr party software with Lineage2. Covering the exe file memory blocks and hiding it from the task manager.
Try running l2.exe with the original files, type control+shift+esc and under processes pane search for l2.exe running and you'll find nothing. Now do the same using my patched files and you'll see l2.exe running. It means that GG is not running anymore.
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I got some infos that doesnt reflect what you say (unfortunately for me :p)
Here
[Only registered and activated users can see links. Click Here To Register...] you can see that :
Real-time server authentication
nProtect GameGuard constantly communicates with the game server and checks whether GameGuard is functioning correctly and whether the version of GameGuard is correct. This function will prevent hacking attempts that try to hack game clients and disable GameGuard functions by detecting the attempts in the game server.
So thats not a common mistake.
I removed all attempt to launch gameguard, and all checks on another game successfully. It loads OK, i can login, choose my character, and click "Start Game" without any problem. But once the game is loaded it stays here for some seconds and then i return to the login screen.
Then here comes my question :
Did you face that kind of problem with L2, or did it work just by removing the launch of GG and the gg checks (755 etc etc) ? or did you have to deal with some sort of GG server auth, packets etc etc ?
Because i read somewhere that GG L2 had that kind of checking too...