Darkorbit Remix 3D Version 5

06/18/2013 11:00 manulaiko#391
A short question:

Do you like the new style of the webpage?

Anyone has got a good idea with colors or desing?

I'd like to know your opinions :P

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See you!
06/18/2013 11:02 nono7697#392
It's good ;)
06/18/2013 11:07 manulaiko#393
Quote:
Originally Posted by nono7697 View Post
It's good ;)
The direction was wrong :D
06/18/2013 11:36 SasukeGewalt#394
Ok i can translate it to german. I did this in v.5.0 for me and for many friends which play Darkorbit Remix.
06/18/2013 14:28 rider735#395
~Yet another quick update~

Just re-did some code so I can make the AI use emp's and instashields. (Not implemented yet tho) Also did some more minor bug-fixes. Currently working on re-doing a lot of code to implement the usage of language files(The way they're supposed to work)

New features:
-Botters; (Some AI now have botting behaviors, e.g. not shooting at other ships, running to gate when attacked)

bug-fixes:
-Fixed a bug where sometimes you wouldn't see the locking circle on your target
-Fixed a bug where the AI wouldn't use all ships
06/18/2013 14:48 Bittflo#396
Quote:
Originally Posted by rider735 View Post
~Yet another quick update~

Just re-did some code so I can make the AI use emp's and instashields. (Not implemented yet tho) Also did some more minor bug-fixes. Currently working on re-doing a lot of code to implement the usage of language files(The way they're supposed to work)

New features:
-Botters; (Some AI now have botting behaviors, e.g. not shooting at other ships, running to gate when attacked)

bug-fixes:
-Fixed a bug where sometimes you wouldn't see the locking circle on your target
-Fixed a bug where the AI wouldn't use all ships
We want the game not more Updates :P
But the updates was good :o :handsdown:
06/18/2013 16:34 SasukeGewalt#397
rider can you say me when i have to translate it to german?? after it will be released or before the release?
06/18/2013 16:45 rider735#398
Quote:
Originally Posted by SasukeGewalt View Post
rider can you say me when i have to translate it to german?? after it will be released or before the release?
That's going to be done before release. I will notify the people that have been selected to translate once we need the translations.

I'm not yet sure when that's going to be tho. Currently still working on adding the language file references to all the objects.
06/18/2013 16:54 fsdfsafasfsfsadfsd#399
"New features:
-Botters; (Some AI now have botting behaviors, e.g. not shooting at other ships, running to gate when attacked)"

:'DDDDDDDDDD

You add botters in an offline Game? Are you serious?????
06/18/2013 17:04 rider735#400
Quote:
Originally Posted by fsdfsafasfsfsadfsd View Post
"New features:
-Botters; (Some AI now have botting behaviors, e.g. not shooting at other ships, running to gate when attacked)"

:'DDDDDDDDDD

You add botters in an offline Game? Are you serious?????
Yeah. It's a Darkorbit remix, remember? And what's darkorbit without botters?
06/18/2013 17:06 fsdfsafasfsfsadfsd#401
yep i know. Awesome :D
06/18/2013 19:40 Polaeres#402
rider if you have only alpha beta and gamma delta in an image that came out zeta?

well never mind, it's still fantastic

hopefully pick it out soon ^ _ ^

very soon :D XD
06/18/2013 19:44 rider735#403
Quote:
Originally Posted by Polaeres View Post
rider if you have only alpha beta and gamma delta in an image that came out zeta?

well never mind, it's still fantastic

hopefully pick it out soon ^ _ ^

very soon :D XD
That's because I made the Alpha, Beta, Gamma and Delta gate. I've said before I wasn't going to add zeta/epsilon in 5.1 yet. However, Manulaiko decided to make the zeta code and during some tests (as you can see) the code turned out to be buggy and was scrapped anyway.
06/18/2013 19:49 manulaiko#404
Quote:
Originally Posted by rider735 View Post
That's because I made the Alpha, Beta, Gamma and Delta gate. I've said before I wasn't going to add zeta/epsilon in 5.1 yet. However, Manulaiko decided to make the zeta code and during some tests (as you can see) the code turned out to be buggy and was scrapped anyway.
But the bug was cool :P
06/18/2013 19:52 Polaeres#405
hehe ok thanks ^_^
I hope that everything goes well in 5.1 and 5.2