Warrock - Code Snippets

10/05/2012 16:29 SonyRazzer#391
Was hat WarRock mit den Packets gemacht ?
Mein Sniffer zeigt keine TCCP Packets mehr an und die alte Auto Medic über Packets geht auch nicht mehr.
10/05/2012 17:01 xxfabbelxx#392
Quote:
Originally Posted by SonyRazzer View Post
Was hat WarRock mit den Packets gemacht ?
Mein Sniffer zeigt keine TCCP Packets mehr an und die alte Auto Medic über Packets geht auch nicht mehr.
Ich schätze mal, dass sie die Encryption geändert haben...
10/05/2012 20:05 SonyRazzer#393
Quote:
Originally Posted by xxfabbelxx View Post
Ich schätze mal, dass sie die Encryption geändert haben...
Okay danke für die Info ;)
Hat jemand die neue ?
10/05/2012 20:50 .Kha'Zix.#394
Code:
if (cWeapon.BoneShot )
    {
	WriteMEM<double>((void*)ADR_BONESHOT,1235);
     }
	else{WriteMEM<double>((void*)ADR_BONESHOT,1.237e3);
}

100% Credits me
10/05/2012 20:54 __BuRn3R#395
Quote:
Originally Posted by .Kha'Zix. View Post
Code:
if (cWeapon.BoneShot )
    {
	WriteMEM<double>((void*)ADR_BONESHOT,1235);
     }
	else{WriteMEM<double>((void*)ADR_BONESHOT,1.237e3);
}

100% Credits me
Credits to CyberRazzer.
10/05/2012 21:41 BlackLegend™##396
Quote:
Originally Posted by __BuRn3R View Post
Credits to CyberRazzer.
Bullshit was du da erzählst. Stealen ist das einzigste was er kann.

Credits: R3d_Line

€: Und vergisst es, ich flame nicht mit, ihr mit eurem Bullshit und imaginären Eiern.
10/05/2012 21:47 .FamousBrothers#397
Quote:
Originally Posted by BlackLegend™# View Post
Bullshit was du da erzählst. Stealen ist das einzigste was er kann.

Credits: R3d_Line
Könnte ich mir auch mehr vorstellen^^

Superjump:
PlPtr+OFSZ +=75 best :)
Hab ihn selbst so "ausgedacht".
Aber bestimmt hat ein andere das auch schon so gemacht.
10/05/2012 22:15 GigaByte™#398
Quote:
Originally Posted by __BuRn3R View Post
Credits to CyberRazzer.
LMFAO :facepalm: Credits to R3d_L!ne
10/06/2012 12:39 Mathias1000#399
Also hier nochma die aktuellen encrypt routinen eigenldich hat sich da nixe geändert finde ich...

Code:
int __stdcall sub_4D0CE3(int a1, int a2, int a3)
{
  int i; // ecx@1

  for ( i = 0; i < a2; ++i )
    *(_BYTE *)(i + a1) ^= 0xC3u;
  return a2;
}

//----- (004D0D02) --------------------------------------------------------
int __stdcall sub_4D0D02(int a1, int a2, int a3)
{
  int i; // ecx@1

  for ( i = 0; i < a2; ++i )
    *(_BYTE *)(i + a1) ^= 0x96u;
  return a2;
}
mfg mathias1000
10/06/2012 14:48 ~ExoduS~*#400
Code:
 if (exo_CH_AutoShot&& Player != 0){
if ( *(WORD*)(Player+Offset_WEAPON2) != 118 && *(WORD*)(Player+Offset_WEAPON2) != 91 ){
*(INT*)(Player+Offset_Weaponstate) = *(INT*)(Offset_WeaponStateShot);
*(DWORD*)(Player+Offset_AutoShot) = 0;}} //Credits CybeRazzer ;)
10/06/2012 15:34 ignorehax#401
Please struct OPK Player
10/06/2012 20:49 Spe@ker#402
It is not available!
10/07/2012 16:47 alfmkwndk#403
Teleport:
RustyNails BaseNiu
RustyNails BaseDerb

Credit:
Hepe2567

////////////////////////////////////////
if(RustyNailsBaseNiu)
{
*(float*)(PlayerP + OFS_X) = 2525.742432;
*(float*)(PlayerP + OFS_Y) = 5014.734863;
*(float*)(PlayerP + OFS_Z) = 30.493855;
}
////////////////////////////////////////
if(RustyNailsBaseDerb)
{
*(float*)(PlayerP + OFS_X) = 3091.979248;
*(float*)(PlayerP + OFS_Y) = 3177.239990;
*(float*)(PlayerP + OFS_Z) = 0.000000;
}
////////////////////////////////////////
10/07/2012 20:26 Supremex3#404
Teh Boneshot stuff could be also mine ( found it by my own when i was working on my pserver, wanted to add heashot. and then i found this crap value :D ). Well i didnt notice that it was the boneshot addys i was looking for.

#edit
@Mathias: 0x004D0CE3 and 0x004D0D02 are for encrypting / decrypting Login Client packet.
Where are the functions for the Game Server ( which changes sometimes )?
Btw.. I didnt notice that the encryption changed since last update.
10/07/2012 23:05 maxstei#405
REQUEST SOURCE FULLBRIGHT