Quote:
Originally Posted by Nilzao
You did all right,
the udp server needs better implementation, we realized that both computers need to be near specs...
example, i can't race intel i3 vs i7...
|
Yeah, I understand...
I used an Athlon X4 860K @4,0 GHz (Quad Core) and an A8-4500M @2,3 GHz (also Quad Core). The game runs fluently on similiar deail level on both hardware, but at this point is not enough to achieve perfect sync.
Maybe is exactly the CPU clock speed that matters, because I had the impression that the UDP server on my PC "didn't wait" the game on the other PC... so sync is screwed.
I hope you find a way to fix all these problems. Take all the time the project needs. :)