Am Ende eines Runs sieht der Traffic von dir zu Bnet wie folgt aus:
Code:
GC: 0x15 SendMessage; Type: GameMessage; Message: new game!
GC: 0x69 ExitGame;
GS: 0x26 GameMessage; MessageType: GameMessage; Message: new game!; PlayerName: VerySmallPeenis; Unknown3: 02 00 00 00 00 00 62
GS: 0x95 PlayerLifeManaChange; Life: 3631; Mana: 548; Stamina: 1453; X: 15133; Y: 5920; Unknown85b: 02 01 00
GS: 0xB0 GameOver;
GS: 0x05 UnloadDone;
GS: 0x06 GameLogoutSuccess;
GS: RST
Im 27. Games sieht die gleiche Sequence aber so aus:
Code:
GC: 0x15 SendMessage; Type: GameMessage; Message: new game!
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GS: 0x26 GameMessage; MessageType: GameMessage; Message: new game!; PlayerName: VerySmallPeenis; Unknown3: 02 00 00 00 00 00 62
GS: 0x95 PlayerLifeManaChange; Life: 3567; Mana: 285; Stamina: 1453; X: 15138; Y: 5933; Unknown85b: ff 00 00
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GS: 0x0A RemoveGroundUnit; UnitType: Item; UID: 94939811
GS: 0x47 Relator1; UID: 853447944; Param1: 0; Param2: 0
GS: 0x48 Relator2; UID: 853447944; Param1: 0; Param2: 0
GS: 0x0F PlayerMove; UnitType: Player; UID: 3413808160; MovementType: 23; TargetX: 15139; TargetY: 5938; CurrentX: 15151; CurrentY: 5938; Unknown12: 47
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GS: 0xA8 SetState; UnitType: Player; UID: 853447944; State: Fanaticism; Stats: Damage Percent: 492, Attack Rate: 37, Other Anim Rate: 37, To Hit Percent: 170, Modifier List Skill: 122, Modifier List Level: 27; UnknownEnd: 00
GS: 0x95 PlayerLifeManaChange; Life: 3568; Mana: 302; Stamina: 1453; X: 15138; Y: 5933; Unknown85b: ff 00 00
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x41 Respawn;
GC: 0x69 ExitGame;
GS: RST
Nun blockt Netstuff das Packet 41 und weiter gehts.
.send 5200000000 funktioniert auch, weil das Packet 52 vor 41 abgeschickt wird was zum Silent Leave führt und verhindert, dass 41 gespammt wird.