Thanks, that helps I'll get right on learning about that =)!
Would file size being too large cause a crashing client? I'm trying to work a maya based OBJ into your converter that will then go into the client and work fine. HOWEVER... when everything gets done the highest file size i see is 29.9k, and then there is the one i added... 196.5k. could that cause a crash? I based my export options by your blender ones, there are surprisingly a lot of the same options but anyways, thoughts? and by crash i mean the client closes and I get "Silkroad Online has stopped responding" windows error.
Would file size being too large cause a crashing client? I'm trying to work a maya based OBJ into your converter that will then go into the client and work fine. HOWEVER... when everything gets done the highest file size i see is 29.9k, and then there is the one i added... 196.5k. could that cause a crash? I based my export options by your blender ones, there are surprisingly a lot of the same options but anyways, thoughts? and by crash i mean the client closes and I get "Silkroad Online has stopped responding" windows error.