public oder privat game
Quote:
Include("config/NTConfig.ntl");
var NTConfig_PutAura;
var NTConfig_UseRedemption;
function NT_LoadConfig()
{
//------------------------------------------------------------------------------
// Boss configuration
//------------------------------------------------------------------------------
NTConfig_PublicMode = false;
me.quitonhostile = false;
NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = true;
//NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = true;
NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = false;
NTConfig_Script.push("NTThreshSocket.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = true;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
//NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true;
//NTConfig_Script.push("NTDiablo.ntj"); NTConfig_KillDiablo = true;
NTConfig_Script.push("NTMephisto.ntj");
//NTConfig_Script.push("NTTravincal.ntj");
NTConfig_Script.push("NTSummoner.ntj");
NTConfig_Script.push("NTDuriel.ntj");
//NTConfig_Script.push("NTAncientTunnels.ntj");
NTConfig_Script.push("NTAndariel.ntj");
NTConfig_Script.push("NTCountess.ntj");
NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTMausoleum.ntj");
Willst du dauerchicken :PQuote:
Regenertaions tränke aufhebt ?
Quote:
function NTA_KillBoss(classid)
{
var _target;
if(NTConfig_AttackSkill[1] < 1)
return false;
_target = NTC_FindMonster(classid);
if(_target)
{
if(NTConfig_AttackSkill[0] > 0 && NTA_GetResistance(_target, _NTA_SkillDamage[0]) < 100)
{
if(NTP_BOSwitch())
{
NTC_DoCast(NTConfig_AttackSkill[0], _NTA_SkillHand[0], _target);
NTC_SwapWeapons();
}
}
return NTA_Attack(_target, true, 100);
}
return false;
}