Para's VanillaTool [Rework]

07/08/2016 13:22 Raikkonen#3616
Thanks alot for the fast response! I'll proceed right now!"
07/08/2016 13:35 Paraly#3617
Quote:
Originally Posted by Raikkonen View Post
Thanks alot for the fast response! I'll proceed right now!"

Got it! Just Paid :)

Can wait now the confirmation ^^
Your ID is activated now.
Take a look into the "how to use the hack" spoiler at the [Only registered and activated users can see links. Click Here To Register...] for the instructions.
07/08/2016 13:35 Raikkonen#3618
Thanks alot for the support, Para! Much appreciated!
07/08/2016 18:43 tibita#3619
hi good day .. this hack has day free trial I am interested in buying but I want to see how it works
07/08/2016 21:47 andres9656#3620
hi i am interested in the program but want to see how it works there a trial version for operation
07/09/2016 01:36 isaac meneses#3621
Good afternoon I read the program functions and let me know if you have a test or something version to see that such operation
07/09/2016 15:34 ispusoft#3622
Paraly, "See Gamemasters" working? somebody checked?
07/09/2016 15:39 Paraly#3623
Quote:
Originally Posted by ispusoft View Post
Paraly, "See Gamemasters" working? somebody checked?
Yes, it works.
If a gamemaster uses their vanish command they get into hide level 20 which we can see with this option.
07/09/2016 18:00 ispusoft#3624
Quote:
Originally Posted by Paraly View Post
Yes, it works.
If a gamemaster uses their vanish command they get into hide level 20 which we can see with this option.
I play Gunner, when I turn on function "Eye secure mode", my target(sins/rangers) blink, after use "Revealing Scope" (target(sins/rangers) has ceased to blink), but this does not happen, I can not continue to take it at a target. why? its bug?
07/09/2016 18:32 Paraly#3625
Quote:
Originally Posted by ispusoft View Post
I play Gunner, when I turn on function "Eye secure mode", my target(sins/rangers) blink, after use "Revealing Scope" (target(sins/rangers) has ceased to blink), but this does not happen, I can not continue to take it at a target. why? its bug?
There's not really a bypass yet, may I gonna add a hotkey to turn the Eye secure mode off.
However Eye secure mode is only thought for classes without a real eye buff.
07/09/2016 19:06 ispusoft#3626
Quote:
Originally Posted by Paraly View Post
There's not really a bypass yet, may I gonna add a hotkey to turn the Eye secure mode off.
However Eye secure mode is only thought for classes without a real eye buff.
ty//add plz hotkey Eye secure mode
I know that in Aihackon this function works fine. what difficulties to implement in your program?
07/09/2016 19:16 Paraly#3627
Quote:
Originally Posted by ispusoft View Post
what difficulties to implement in your program?
64-Bit Client.
07/09/2016 20:30 Exem strike#3628
any changes in the script Tiamat stronghold?
07/09/2016 21:06 Shimizu20#3629
Was genau macht eigentlich die AntiAFK Einstellung vom Tool selbst? Und funktioniert das einwandfrei oder sollte Ich lieber das Group holder Script benutzen damit der zweite Client kein DC bekommt?
07/09/2016 21:25 Paraly#3630
Quote:
Originally Posted by Shimizu20 View Post
Was genau macht eigentlich die AntiAFK Einstellung vom Tool selbst? Und funktioniert das einwandfrei oder sollte Ich lieber das Group holder Script benutzen damit der zweite Client kein DC bekommt?
Das vom Tool selber whispert den Char selber an wenn er 15-30 Minuten nicht bewegt wurde, trotzdem würde ich bei sowas wichtigem wie dem Tia Script das Groupholder Script benutzen.