Donated and Emailed :)
I noticed this as well. I tried changing some stuff but couldn't get it to go back to how it was. The reflections are fairly odd looking as well. I think it has to deal with the shader tweaks that he incorporated.Quote:
I updated new version, effectively the sea / water look strange, flat
I believe that is something that Trion implemented and there really is no reason for it to be removed.Quote:
how do i remove the patron sign on the bottom right?
Have you gotten the land?Quote:
I actually just tried for the first time yesterday. And honestly, I didn't see it pop up the dialog for it to accept the land plot, not even for a split second. Kind of strange but maybe it just happened so fast I wasn't able to recognize it.
I have not gotten one yet. There are three farms that will be getting demolished within the next hour and a half though so I'll get three chances to see if this can pull through. Lol /crosses fingersQuote:
Have you gotten the land?
Too many ppl have this by now (the default part never changed and the burning scarecrow feature ""isn't there anymore""). Since rengolds mod for housing is available to public, you compete with everyone who is using this and the lowest ping wins :-)
This was a quality reduction test since people were asking for examples on how to increase FPS an what they could do for lag. On the update coming in a bit I'll of moved it to the options folder for those that would like to utilize it for performance.Quote:
For me the newest version is showing the top of the ocean as black, but only from above.
Once I am under water it looks normal.
It's a watermark/placeholder, really, for something I'm working on.Quote:
how do i remove the patron sign on the bottom right?
Putting the original in will work but it requires a total client reload since it won't hotload into the client without a restart.Quote:
I noticed this as well. I tried changing some stuff but couldn't get it to go back to how it was. The reflections are fairly odd looking as well. I think it has to deal with the shader tweaks that he incorporated.
Don't believe I touched anything for that..Quote:
Also, did you disabled Depth of Field? It doesn't matter if I have it on or off now it doesn't seem to be activating.
Thank you for this update. I think now I see where the issue lies. I was trying to change the game font to a font that was not in the ui\font folder and instead attempting to change the font to one that was stored on my PC. I was not able to put this new font in the ui\font folder as it doesn't recognize it. Do you think there is a way to use a font that has not been included in the folder already? I found one in there that will do for now, but would like to use my own hand picked font that was not included with Archeage at all.Quote:
I've also updated the readme to be more informal about the font editing for you, so you can see were perhaps the error may be.
Readme is hard to read and understand, right? Copy the files under optional mentioned below (yes, there are only two) to the targets location under \Mods\Quote:
How to install optional aggro meter ? :)
EDIT: Before I forget... Just to be sure... cough. Run installer.bat againQuote:
Aggro Meter - scriptsbin\x2ui\unitframe\target.alb
scriptsbin\x2ui\hud\aggro_meter.alb
scriptsbin\x2ui\hud\aggro_meter_view.alb
scriptsbin\x2ui\baselib\window_view.alb
- Displays an Aggro Meter on your screen.
Download a clean game_pak like I did and make a backup, like I did :-) No matter what, I am one the safe side xD Just going to try the land grab thingy xD Even if t here wont be need for it... ON THE 5th! delayed release, yayQuote:
I'm probably going to play it safe and uninstall the mod for Auroria until its confirmed to be working again.
The last thing I need is breaking my game installation from size mismatches and needing time to reinstall during the land rush.