Feedback about crash:
Crash info:
User Name : --------------
Version of Editor.exe(64Bit_Client) : 0.0.0.0
Version of CrySystem.dll(64Bit_Client) : 4514.319.509.8155
Engine : MRT_Client
GameState : 14
LoadSlot State:0, Num:50
Entity Count(char/user) : 154/38
NCode : 18000
Crash Info : objects\pc\lm\mesh\lm.cgf
[(6580 :MultiThread) 2014/07/01 22:57:53]: =======================
an Access Violation in module nvd3dumx.dll at 0033:00007FFD8CE10BB6.
exception handler called in the AION Server.
start at 2014/7/1 20:47:56
Error occurred at 7/1/2014 22:57:54.
D:\Juegos\NCSOFT\Aion\bin64\aion.bin
8 processor(s), type 8664.
8155 MBytes physical memory.
64 percent of memory is in use.
memory history :
virtual addr history :
available mem to commit :
Free Memory [PM: 2973288, VM: 137436471400, AP: 11237624] KBytes
ClientLaunchedCount : 1
Read from location 0000000261BE4240 caused an access violation.
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Crashes seem like they've diminished when teleporting, I tried downgrading nvidia drivers to a "safe" versión, but it kept crashing (less than before) ty for your efforts Para :P