[MOD] LoLEnhancementSuite (Updated for 4.5)

05/10/2014 17:14 sskare#316
i didn't quite understand "AnyGameType" mode stands for.
i thought that would unlock "all for one", "urf", "hexakill" modes etc.
but i can create none of those mods
you said that modes must be enabled server side, are those modes disabled in all servers ? :/
(tried on euw and tr servers)
05/10/2014 21:25 Rayfi#317
Where is the function "RiotResourceLoader" ? I think it's a function who we can connect to the http server of Riot and decode json values for restrict something.
05/10/2014 21:34 DavidXM#318
Quote:
Originally Posted by Rayfi View Post
Where is the function "RiotResourceLoader" ? I think it's a function who we can connect to the http server of Riot and decode json values for restrict something.
That would be also in my interest.
05/10/2014 21:46 Rayfi#319
Quote:
Originally Posted by DavidXM View Post
That would be also in my interest.
Same here, if we find the file contains all the function of RiotResourceLoader, we can easily bypass server verification to edit better advantage mods in the client.
05/10/2014 23:30 Antropod#320
Quote:
Originally Posted by Rayfi View Post
Where is the function "RiotResourceLoader" ? I think it's a function who we can connect to the http server of Riot and decode json values for restrict something.
Quote:
Originally Posted by DavidXM View Post
That would be also in my interest.
Quote:
Originally Posted by Rayfi View Post
Same here, if we find the file contains all the function of RiotResourceLoader, we can easily bypass server verification to edit better advantage mods in the client.
The RiotResourceLoader is a class and it is responsible for loading localized strings. It has nothing to do with HTTP. If you still want to know where to find it: ClientLibDomain.dat -> com.riotgames.platform.common.utils.RiotResourceLo ader
05/10/2014 23:47 Rayfi#321
Quote:
Originally Posted by Antropod View Post
The RiotResourceLoader is a class and it is responsible for loading localized strings. It has nothing to do with HTTP. If you still want to know where to find it: ClientLibDomain.dat -> com.riotgames.platform.common.utils.RiotResourceLo ader
And there is not function where we can see HTTP url request ?
05/11/2014 00:53 Antropod#322
Quote:
Originally Posted by Rayfi View Post
And there is not function where we can see HTTP url request ?
No, and the only thing that goes through an HTTP connection are spectatable games and the store.
05/11/2014 02:24 Incredible Jocxya#323
got it and it is fuckin awesome !!!!!!!!!!!
05/11/2014 03:00 Rayfi#324
Quote:
Originally Posted by Antropod View Post
No, and the only thing that goes through an HTTP connection are spectatable games and the store.
So where is the function who client can receive server information to throw error when something is not good ?
05/11/2014 11:51 DaywalkerX#325
work not with WinXP x32 Ver?
05/11/2014 16:12 dinooh#326
Hi guys,

I have a big problem with the LES.
I downloaded the newest version, i extracted it, i started LES, but every time i try to "Locate" my lol.louncher.exe, i can't select it.

LES's Location:
[Only registered and activated users can see links. Click Here To Register...]
-
Explorer:
[Only registered and activated users can see links. Click Here To Register...]

I tryed to type in "lol.louncher.exe" and just press "open", but my LESs just crashes every time.
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]

can anybody help me pls :(
05/11/2014 16:52 DavidXM#327
Quote:
Originally Posted by Rayfi View Post
So where is the function who client can receive server information to throw error when something is not good ?
Got a big idea:

He said that the shop is going through http.
Let us set the pbe shop into the normal client?

Is that possible? I haven't much experience with AS, but I can do something.
05/11/2014 16:56 Pwnyhofpl0x#328
@Snowl urf will work? or not
05/11/2014 17:18 Rayfi#329
Quote:
Originally Posted by DavidXM View Post
Got a big idea:

He said that the shop is going through http.
Let us set the pbe shop into the normal client?

Is that possible? I haven't much experience with AS, but I can do something.
I really don't know, to access at the PBE store we need a token named "?sessionId= ...", I think we can't generated the same session id key for normal store to PBE store.
05/11/2014 18:20 Percle#330
Changing the champ when I've already locked in isn't working for me, with last version. I did all correct =(