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Originally posted by crdnilfan+Aug 1 2007, 17:56--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (crdnilfan @ Aug 1 2007, 17:56)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -bone-you@Aug 1 2007, 23:42
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Quote:
@Aug 1 2007, 16:14
A fix has already been derived for the proxy, and I hope to fucking GOD that it stays out of the public eye.
Its easy, and took me all of about 5 minutes. Queen, when you figure it out don't share it with the public please. We don't need aimbotters anymore.
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It's already public knowledge and was released once before last I checked. The walk after jump supposed "anti aimbot"? The one that was easily defeated with another proxy coded to fire 1 tile off in that direction? :P only a fully randomized walk would do the trick and it still makes you look like you're speed hacking.
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ummm....actually he was talking about making it work again for new patch
the 'fix' was avoiding the Server.dat checkers installed, not anti-aimbot
sorry, i'm a noob, and i'm insulting you, i feel bad doing it, but trying to clear up confusion :P [/b][/quote]
Oh, yea. I saw that too x.x my bad. xD didn't read it right. But yea, I hope it doesn't get out >.> but it may have to for private servers sake unless it does a local check only.. I didn't check the code thoroughly enough.
And for those wondering what Potency will do to the public:
provide some decent options for private servers :D
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