you guys need to forget using programs to mess with your tcp settings just watch a vid on it in youtube.
as for kukutune. heres what i gathered from it
MTU is Maximum Transmission Unit <-- this determins largest physical package in bytes. Ideally, you want the MTU to be the same as the smallest MTU of all the networks between your machine and a message's final destination. Otherwise, if your messages are larger than one of the intervening MTUs, they will get broken up (fragmented), which slows down transmission speeds.
so choose either 576 , if you have connection speed higher than 10mb+ u can do 1469 or 1500. 1500 is default. i would play with the settings and figure out what works for you.
TAF Transparent Application Failover
this is a client-side feature that allows for clients to reconnect to surviving databases in the event of a failure of a database instance. Notifications are used by the server to trigger TAF callbacks on the client-side. this is useless unless the nx servers have the feature built in. it perhaps does simply cause if they have connection problems then everyone who uses a game any one of them has lag problems and or no playing time due to lack of internet on there part. i can recommend a specific number so leave it at 2 as i dont know if it is set up or not on there part.
RWIN (TCP Receive Window) is the amount of data that a computer can accept without acknowledging the sender. If sender has not received acknowledgement for the first packet it sent, it will stop and wait and if this wait exceeds a certain limit, it may even retransmit. This is how TCP achieves reliable data transfer.
Even if there is no packet loss in the network, windowing can limit throughput. Because TCP transmits data up to the window size before waiting for the packets, the full bandwidth of the network may not always get used.
speeds to set your RWIN at depending on connection speed.(recommended by speedguide.net)
64240 (up to 2 Mbit lines)
128480 (1-5 Mbit lines)
256960 (2-14 Mbit lines)
513920 (8-30 Mbit lines) <--- i use this but i could get away with 1027840
1027840 (25-60 Mbit lines)
in retro. try kukutune see if it helps reduce a little bit of your latency issues if not then google up tcp ack frequency and tcp no delay.
its on speedguide.net and as well as tutorials on youtube.
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i just found out that TAF junk has to do with the dword32 TcpAckFrequency set it to 1 to dissable nagle. :)
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