Quote:
Originally posted by trippenflippen+Aug 13 2006, 13:01--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (trippenflippen @ Aug 13 2006, 13:01)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--UCGone@Aug 13 2006, 05:12
yeah this is confusing... because even if u change ur item id's from one thing to look like another the person u are trading with still has regular item id's... soo if ur trickin CO to make ur reg to look as a Super would the person ur tradin with also see the item ad as the super item?
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well beleave me your wrong, if it wasnt possiable why can the money show up u dumbass, i willpost picks of what to do ill do this now [/b][/quote]
well.. coz the itemid is kept in server when u trade they get the reference from server
whereas money... if u use packets to send money packets to server.. u can just change the money amount directly from the packet and it will show to the server...
so when both parties click ok..
it checks.. it checks if the money in the inventory has sufficient amount to be given to the person ure trading with..
so if inventory money (server sided so how u change the money using artmoney and such is useless) is more or equal than trade window it will enable the trade.. else it will say trading fail..
whereas item is crap.. u editing itemtype.dat is useless.. that is totally client side