V Rising esp/radar or exploits

05/21/2022 21:50 WaterBOOSTING#16
Quote:
Originally Posted by Omegaberg View Post
If I'm not wrong just to help the TS, You can host your own server on V rising and edit stuffs yourself.

There are also tables that works out there. All you have to do is explore.
Quote:
Originally Posted by Omegaberg View Post
Ah sorry, What I mean above is not single player. I might check CE tables has its bypass. There are also trainers that has bypass /guide on how to turn off AC but Im actually gonna check the game. We might also make one for this since its on the list of on-demand.


One of the samples that I have is, My elden ring, Yes there are providers that provides ESP and aimbot and godmode etc. But our Elden ring has CE tables integrated with EAC bypass.

If this is possible on V rising we might make one as well. I'm not advertising btw just some plans for the future.


Saw shroud playing this game. Is it really good/interesting game to cheat on?
Of course, i would 100% be in the market for a multiplayer tool, whether its spawning items, or godmode or really anything, the game doesnt even have an anticheat at all they just have some sh*t in their EULA that states it monitors the game for third party interference so have fun with it
05/21/2022 22:42 cada00#17
Quote:
Originally Posted by Omegaberg View Post
Ah sorry, What I mean above is not single player. I might check CE tables has its bypass. There are also trainers that has bypass /guide on how to turn off AC but Im actually gonna check the game. We might also make one for this since its on the list of on-demand.


One of the samples that I have is, My elden ring, Yes there are providers that provides ESP and aimbot and godmode etc. But our Elden ring has CE tables integrated with EAC bypass.

If this is possible on V rising we might make one as well. I'm not advertising btw just some plans for the future.


Saw shroud playing this game. Is it really good/interesting game to cheat on?
Yes, pls make hack for it. the game is so much fun and popular righ now
05/22/2022 06:59 drgriddle#18
Quote:
Originally Posted by Omegaberg View Post
Ah sorry, What I mean above is not single player. I might check CE tables has its bypass. There are also trainers that has bypass /guide on how to turn off AC but Im actually gonna check the game. We might also make one for this since its on the list of on-demand.


One of the samples that I have is, My elden ring, Yes there are providers that provides ESP and aimbot and godmode etc. But our Elden ring has CE tables integrated with EAC bypass.

If this is possible on V rising we might make one as well. I'm not advertising btw just some plans for the future.


Saw shroud playing this game. Is it really good/interesting game to cheat on?
Considering it has over 100,000 concurrent players on steam right now I'd say it'd be worth it to make something like an simple esp/radar for V Rising multiplayer. I don't think there's anything out like that for this game yet but I'm hoping someone will release something soon. The game is very rewarding on full loot pvp servers where you can kill other players for all their loot especially considering how tough the grind is on this game, it's basically like Rust and Rust has alot of cheaters on it.
05/22/2022 09:32 Omegaberg#19
Quote:
Originally Posted by drgriddle View Post
Considering it has over 100,000 concurrent players on steam right now I'd say it'd be worth it to make something like an simple esp/radar for V Rising multiplayer. I don't think there's anything out like that for this game yet but I'm hoping someone will release something soon. The game is very rewarding on full loot pvp servers where you can kill other players for all their loot especially considering how tough the grind is on this game, it's basically like Rust and Rust has alot of cheaters on it.
We're already making one for it :) Yes I saw its really a trend right now

Quote:
Originally Posted by WaterBOOSTING View Post
Of course, i would 100% be in the market for a multiplayer tool, whether its spawning items, or godmode or really anything, the game doesnt even have an anticheat at all they just have some sh*t in their EULA that states it monitors the game for third party interference so have fun with it
if it reaches a milestone sooner or later it will have an AC. I just hope its not on a level of Valorant lol. That would be a pain in the a** haha

Quote:
Originally Posted by drgriddle View Post
Does anyone know where I can find anything related to such for V Rising? I'd be willing to pay.
Also TS, @[Only registered and activated users can see links. Click Here To Register...] is right, Never buy on someone that doesn't have a reputation on EPVP. There's a lot of people that take advantages of new buyers on this place. Also don't forget to ALWAYS initiate a trade under TBM rules.
05/25/2022 02:13 FaawZii#20
Like all others... if they add an AC they will choose EAC
i'm seeing multiple game not having AC at release then when its popular suddenly they add EAC...
Actually its ~120k players per day so still worth it to make a simple cheat for 20-30e month with features until they decide to add the AC.

it's a simple Unity game i don't think its hard to dev a cheat with the multiple tool available, you can even run UnityExplorer and Melon
Assembly-CSharp.dll -> ProjectM.dll

be careful they have checks for most of their functions.
Code:
static void Postfix(ProjectM.AbilityCooldownState __instance, float __0, double __1)
{
    try {
       StringBuilder sb = new StringBuilder();
       sb.AppendLine("--------------------");
       sb.AppendLine("void ProjectM.AbilityCooldownState::SetCooldown(float cooldown, double serverTime)");
       sb.Append("- __instance: ").AppendLine(__instance.ToString());
       sb.Append("- Parameter 0 'cooldown': ").AppendLine(__0.ToString());
       sb.Append("- Parameter 1 'serverTime': ").AppendLine(__1.ToString());
       UnityExplorer.ExplorerCore.Log(sb.ToString());
    }
    catch (System.Exception ex) {
        UnityExplorer.ExplorerCore.LogWarning($"Exception in patch of void ProjectM.AbilityCooldownState::SetCooldown(float cooldown, double serverTime):\n{ex}");
    }
}
06/01/2022 15:06 caspaas#21
Quote:
Originally Posted by Omegaberg View Post
We're already making one for it :) Yes I saw its really a trend right now



if it reaches a milestone sooner or later it will have an AC. I just hope its not on a level of Valorant lol. That would be a pain in the a** haha



Also TS, @[Only registered and activated users can see links. Click Here To Register...] is right, Never buy on someone that doesn't have a reputation on EPVP. There's a lot of people that take advantages of new buyers on this place. Also don't forget to ALWAYS initiate a trade under TBM rules.


I await your tool then because i cant find anything for multiplayer as of yet.
05/24/2023 06:46 tafu231#22
Quote:
Originally Posted by FaawZii View Post
Like all others... if they add an AC they will choose EAC
i'm seeing multiple game not having AC at release then when its popular suddenly they add EAC...
Actually its ~120k players per day so still worth it to make a simple cheat for 20-30e month with features until they decide to add the AC.

it's a simple Unity game i don't think its hard to dev a cheat with the multiple tool available, you can even run UnityExplorer and Melon
Assembly-CSharp.dll -> ProjectM.dll

be careful they have checks for most of their functions.
Code:
static void Postfix(ProjectM.AbilityCooldownState __instance, float __0, double __1)
{
    try {
       StringBuilder sb = new StringBuilder();
       sb.AppendLine("--------------------");
       sb.AppendLine("void ProjectM.AbilityCooldownState::SetCooldown(float cooldown, double serverTime)");
       sb.Append("- __instance: ").AppendLine(__instance.ToString());
       sb.Append("- Parameter 0 'cooldown': ").AppendLine(__0.ToString());
       sb.Append("- Parameter 1 'serverTime': ").AppendLine(__1.ToString());
       UnityExplorer.ExplorerCore.Log(sb.ToString());
    }
    catch (System.Exception ex) {
        UnityExplorer.ExplorerCore.LogWarning($"Exception in patch of void ProjectM.AbilityCooldownState::SetCooldown(float cooldown, double serverTime):\n{ex}");
    }
}
is there any further to this? I hear its hard to make a hack to this as it's a mess, full of LUA and not worth the upkeep