yeah umm, also, how is this "proven"
did you program it?
did you program it?
No I tested it out.Quote:
Originally posted by Hojo@Mar 17 2006, 16:52
yeah umm, also, how is this "proven"
did you program it?
:nice:Quote:
Originally posted by chocoman4k@Mar 17 2006, 17:16
Hmm strange, I was killing 1000 monsters in ape canyons, got 1 meteor.
Then I was bored and looked at this thread, then I continued hunting at firerats and got a -5 1h, +1 archer coat, 2 meteors and a refined glaive within the next 250 kills. Coincidence?
OK, didn't get anything for the next 750 kills at firerats. So at 2000 kills I moved to ratlings and got a +1 1h, a meteor, ref 1 sock bs, ref warrior armor, elite tao cap within first 300 kills and got disturbed by a blackname pker. Strange, I will continue testing this.Quote:
Originally posted by chocoman4k@Mar 17 2006, 17:16
Hmm strange, I was killing 1000 monsters in ape canyons, got 1 meteor.
Then I was bored and looked at this thread, then I continued hunting at firerats and got a -5 1h, +1 archer coat, 2 meteors and a refined glaive within the next 250 kills. Coincidence?
I doubt these things are set in this way, if this would be true I could predict how many items I would pick up after killing a certain amount of monsters.Quote:
Originally posted by SmartGuy@Mar 17 2006, 08:37
hrm, i think, its chanced, kinda like ragnarok, pretend the pheasant has a chance of dropping the following:
Dragonball, Meteor, Sword, Blade, Spear, and wand(Forgot wat the low lvl weapons were named)
The chance of each item dropping is:
Sword: 100%
Blade: 50%
Spear: 25%
Wand: 12%
Meteor: 1%
DragonBall: 00.05%
And the chances of the sword, Blade, Spear, and wand being a super is 00.05%
Thats just my theory.