How to use Syndrome responsibly aka A quick lesson in Paranoia.
1) Speed increases - The most important thing to remember is that other people can see your buffs. For this reason alone, when traveling at high speeds, try to make sure you have:
A) Class Specifics:
A1) If Rogue, Sprint (Rank 1 is at level 10)
A2) If Druid, Dash(Rank 1 level 26, cat form only)
B) If neither Rogue nor Druid, Swiftness Potion (requires level 5)
C) If level 35+ and Leather proficieny, Swift Boots (Leatherworking)
D) If level 45+, Nifty Stopwatch.
Having these things available makes traveling at top speed ALOT safer. Even if you have a mount, it's better to travel on foot. When you see someone coming, deactive hyper speed, and hit your choice of move increase (A,B,C,D where applicable). These will give you a buff so if the other player saw you running hyper fast and clicked on you, you now have an alibi(excuse) for how you were going fast. I'm unsure if track all creatures covers other players, but if it does, have it on so you know when it is safe to kill your speed for show or not. A Stealthed Rogue doesn't hafta worry too much...so long as they stay out of public areas.
2) Teleporting responsibliy. You are given four teleport points. I recommend for non-instances using the ping-pong style in the video (bouncing between 2 points), having your third point in a safe distance away area where you can sit and breath...preferably FAR away from where people might show up. Your last point should be your homepoint...simply because this is a smart place to have it and saves your hearthstone. People suddenly appear in inns all the time via hearthstone so no one will question it. Instances are a different story. Assuming you are soloing (which by all means you should be!), use the Triad method (set a triangle in an area and use that) and keep the last teleport point as a safe point. Beware of repops and if you're running the instance for a rare spawn, make your safe point the very entrance for easy zoning.
3) "Why should I deal with this crap?!"
A) Your chances of being banned are lowered INCREDIBLY. Less people whom see you cheat, less people can accuse you of cheating. More alibis, less liking to be fingered. Cheating responsibily makes for less bannings and less "hack prevention".
B) It allows for you to be ready in case other innovations come along. The more experienced you are at covering your tracks, the better you will be when big stuff hits: Duping in paticular
General tips:
1) Do NOT use hacks in public places or with a group. The only ping-ponging you can get away with is like 10 yard range, which defeats the point...you also hafta blame it on lag which is VERY iffy. This is literally 1st rule cause it is so obvious. Even showing off to your friends is risky. Using Hacks should be like being a Ninja...you must be silent, unseen, and finish the job as soon as possible.
2) Don't do stupid stuff. This is obvious yet some time or another someone gets the urge to do something retarded aka Run through Origrammar at 300% speed as a level 1 character. Yes it's silly, yes it is good for a laugh, yes it gives you a good shot of getting banned if somehow your level 1 corpse arrives at Thrall's throne without having died once to get there. Likewise, don't go into BG, grab the flag, and instantly teleport back to your flag.
3) Try to resist the urge to beat on your fellow players. Losing sucks, I know, but resist the urge to try and oomph other players. Not only does this decrease your chances of being caught, but doesn't make you out to be a f***tard to the entire server. Player Reputations can carry between games, over servers, and tend to stick around for a damn long time.
4) Lag is a great alibi. If you ever get busted for moving too fast or you stopped after moving at 300% in front of some guy, immedately disconnect yourself from the game, either by unplugging the modem or restarting it. If you pass off that you lag badly at times, you're less likely to be caught. Please note however this is bad if you want to get into Battlegrounds. A laggy reputation does not yield many organized groups.
5) If you absolutely postiively must cheat in Battlegrounds...do it responsibly. I've given ways on how to work speed into your favor. Hit a potion, crank your speed elite mount speed then switch it off when an enemy comes in close. Teleporting should ONLY be done if you have invisibilty potions or are a Rogue with Vanish. Likewise, you can teleport around a bit stealth, but make your teleports short distanced. Moving 100 yrds in a single move is impressive. Moving 10yrds might be a lag spike. 30 yrds (standard spell cast range) is decent for minor hops.
6) I haven't test track all yet, but if it tracks other players, do NOT actively seek them out. This is a big mistake made by map hackers in Warcraft 3. Knowing where your enemy is IS important. Not doing anything about it is also important. If you start actively hunting down other players like an assassin and catch them in places where none of your allies have been, people might get suspicious. Play natural at times yet don't be afraid to occassionally "Catch" a person off guard.
7) Overall...think like a Ninja. Not a crazy katana weilding lunatic but rather a skillful, stealthy, cautious enemy. Calculate your movements, your plans. Run them through in your head. "Is this a good idea?" "What are my chances of getting caught?" "Will this raise eyebrows and make people question?" And always remember:
[img]text2schild.php?smilienummer=1&text=An oppertunity missed is a terrible thing, but an oppertunity mispreformed is worse.' border='0' alt='An oppertunity missed is a terrible thing, but an oppertunity mispreformed is worse.' />
Edit: Added Druid's Dash in Cat Form to "Class abilities", also added general tips.