ShardManger

03/20/2020 02:45 Worshiper#16
Anymore Idea

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Hint also Gameserver sometime high ms idk iam using Deadcited server 32 giga bit with E5 Ovh
company

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03/25/2020 15:26 KingOfMuRDeR#17
Quote:
Originally Posted by sarkoplata View Post
Filter? Really?

Monitor your SQL, check your CPU/Disk usage, optimize your AddLogItem/AddLogChar procedures, if not using it already, use a SSD/nvme disk. Don't use SQL Express.

If anything queues up on SQL and can't get processed fast enough, it'll build up a delay on ShardManager.

For example, if quite some amount of characters are grinding, every few SP earned, GameServer will tell Shard to update the _Guild and _GuildMember tables with the earned GP Amount. If shard can't process those enough it will increase the latency.

Use your sql profiler and [Only registered and activated users can see links. Click Here To Register...] might help too.
I have tried this code and this is what I use the most "total_worker_time"

FETCH API_CURSOR000000000001F644

What exactly does this mean?

and

So what is your suggestion about the GP_Update