no i already tried and on help file doesnt say nothing about it. we should wait the reply of the poster for more info
Should literally target it, but still not working, nor does macro go offQuote:
Originally posted by Bjdude@Jan 7 2006, 18:32
well i replaced the init with what he posted and it does *target it*, i mean it wont have the name of the mob actually appear targeted with a arrow above it, but if you do like /ja "Provoke" <t> it will provoke it
thats because the update dont let it do it is not because the programs fault it needs to have a timer before the ability goes off thats why you just select spam XDQuote:
Originally posted by Arklan@Jan 8 2006, 02:24
Today, I've found that the targeting works but unreliably. Sometimes it will provoke, sometimes no provoke (not even a 'Cannot attack that target' msg). Warp and macro work everytime, but if I use /ja "Provoke" <t> sometimes it will get the target, sometimes not.
======================= Offsets(INI) -- Dec. 28, 2005 ======================= [OFFSET] INITCODE = 12ED60 PCMAP = 3C5498 NPCMAP = 3C4898 TARGETINFO = 61742C OWNPOSITION = 3C41DC [WAIT] WaitTime = 2000 [WAV] WaveName = Sample.wav [JUMP] ��?l = 0 BUTTON = 0