Quote:
Originally Posted by PortalDark
wow, that's nice florian
are you doing this from scratch or did mega showed/shared some of his "work"?
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I am basically doing this from scratch. I started this project about 2 years ago. The SRO Source as a whole is a big copy paste job. The UI is literally a ripoff from Microsoft's Win32 MFC (e.g.
[Only registered and activated users can see links. Click Here To Register...]) ), the engine seems to be based on the DirectX Example Project and I am sure if dig deeper I can find even more "inspiration sources".
I recently got a quick one-time insight in how the actual source of the UI looks. I was quite surprised how familiar it looks. Many of my guesses where right and some of the real names for functions are stupid. (SetVisible is actually ShowGWnd, SetPosition is MoveGWnd). But nothing more than that. The source is still my own work, it just got some backing information recently xD.
PS: To anyone interested in this project. I'm taking requests on what to implement/allow next. Just create new issues with your ideas or make post to this topic and we'll talk about your ideas.