[dev] Toshinou – open-source DarkOrbit tool/bot

10/14/2017 17:43 Freshek#16
Quote:
Originally Posted by Petyaking2 View Post
Can you send me a discord link?
Quote:
Originally Posted by Freshek View Post

Related Discord (development + questions): [Only registered and activated users can see links. Click Here To Register...]
;)
10/14/2017 18:01 oleg-19952008#17
Quote:
Originally Posted by Freshek View Post
;)
The bot collects boxes very well, very seldom misses them. There is a bug, I do not understand the truth as I did it, but 2 windows of each type appeared.
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10/14/2017 18:11 Sydno#18
Q: If is putted on the bar it still work ?
10/14/2017 18:14 Freshek#19
Quote:
Originally Posted by oleg-19952008 View Post
The bot collects boxes very well, very seldom misses them. There is a bug, I do not understand the truth as I did it, but 2 windows of each type appeared.
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Bug fixed: [Only registered and activated users can see links. Click Here To Register...]

^up
It should work. Not sure, though.
10/14/2017 19:06 dere1#20
I would like to contribute it but sadly I don't have JS or flash knowledge not a little :( I want a c++ bot to contribute :D Too lazy for creating my own :D

Good Job anyways I am following you with respect
10/14/2017 19:33 anjesh12#21
good job freshek :)
10/14/2017 21:15 *skarlet*#22
very good job freshek, always support the community :)
10/14/2017 21:34 lollo900#23
Quote:
Originally Posted by dere1 View Post
I would like to contribute it but sadly I don't have JS or flash knowledge not a little :( I want a c++ bot to contribute :D Too lazy for creating my own :D

Good Job anyways I am following you with respect
Udobot was an old packet bot built in C++. You can find the source code here on EPVP :)
10/14/2017 22:50 sveratus#24
i need autolock bot enemy/npc long range , not this there are so many bots for collecting boxes...
10/14/2017 22:50 Requi#25
Interesting concept. Sure BP won't jump onto that and will make integrity checks?

Quote:
Originally Posted by sveratus View Post
i need autolock bot not this ,there are so many bots for collecting boxes...
Then create it. Take the command that creates the ship. Create a handler for it. Add all nearby ships to a list (like the boxes) with valuable information.

Then iterate all players/npcs you've stored and choose the closest to you to select it.

Don't forget to remove players from the list, if they disappear (become dormant).
10/14/2017 23:00 Freshek#26
Quote:
Originally Posted by Requi View Post
Interesting concept. Sure BP won't jump onto that and will make integrity checks?
If you mean integrity checks as md5 hashes... Why not just remove them?

The biggest problem so far in the bot development process was almost unbreakable main.swf encryption. So... the solution was to dump main.swf from the browser memory and replace preloader.swf in order to load the unencrypted main.swf.

By the way, I'm working on a module that will scan every script and look for main.swf calls. Call found = script blacklisted. Easy.
10/14/2017 23:23 XarceusX#27
Holy. This idea is great.

Thanks for be developing on this. I'll check every week your updates :p

I should PM you some ideas I think you work on ;w;
10/15/2017 11:27 zeraptor#28
kann da jemand mal ein deutsches video zu machen? und jeden schritt erklärt?
10/15/2017 11:30 Freshek#29
Quote:
Originally Posted by zeraptor View Post
kann da jemand mal ein deutsches video zu machen? und jeden schritt erklärt?
English/Polish please.
10/15/2017 12:31 sveratus#30
what linux do you use with kde?