How to:Secure client

01/23/2010 09:07 bottomy#16
Quote:
Originally Posted by andrew_seul View Post
Or you can modify the dekaronserver.exe or others server sided exe files then edit your dekaron.exe file from client by adding or changing the way how packets will be sent with your custom encryption and decryption for packets :)

But that would stop people from taking your dekaron.exe not your data files.
01/23/2010 11:58 NicoBlacktir#17
Quote:
Originally Posted by bottomy View Post
No i mean what i said lol, make some encryption (whatever you want) and encrypt the files. Then add the decryption for that in your dekaron.exe.


Also what packer costs $10,000 lol?
yea i google it this programms can you not open 4 ever you close it with password i listen 5 passwords if any one try to open it must knows the passwords
01/24/2010 03:18 janvier123#18
ask zombe hes got some weird ass encryption program
01/24/2010 07:34 Nosferatu.#19
Its not Really Possible... becouse you Post it in No. #1 Hacker forum in World Wide Web.


Sure there is a way to Secure Data.pak (for me cuz i know C++ / Pascal) , but its hard to secure a Opened data.pak ( over 73k Files ), the decryption cost much time and work. And no Player got 1 Hour for decryption / encryption.

When somebody the game starts, there are not encoded files any more.

So it is weakly reflect something like that to try

Show my words:

No client or game is one day secure.
01/24/2010 19:45 EliteWarrior#20
Hm yeah just like they said before even if its encrypted it needs to be decrypted/readed by dekaron.exe ..